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If an entire movie that contains MP3s is 100% preloaded the MP3s are not streamed... correct? So, in essence you could have a higher bitrate MP3 in a movie that completely loads before playing, than if you were streaming the movie across different bandwidths? For instance, instead of having a streaming 24 kb/s (or lower) MP3, could someone have a higher quality (112, 128 kb/s, etc...) MP3 preload and play without streaming? I have done ALOT of work with original MP3 audio, but this is the first time I have ever really utilized it in Flash format and I would like to provide high quality MP3 sounds that would playback the same on a slow modem, or broadband connection even if it means a larger download.
Also, does the sound compression setting in KM affect MP3s? I have experimented with it, but have not noticed a change in MP3 playback quality when changing compression settings, only in .wav files. I am assuming that KM's compression settings use a standard .wav file compression format and don't affect MP3s as they are already in a compressed format.
Thanks in advance for any answers to these questions...
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I am not streaming MP3 or wav sound. It causes problems for character animation (frames are dropped if the animation cannot keep up). Also, it is one extra thing to do and figure out. Maybe later.
All sound and bitmaps are loaded before the main movie starts. Hence the need for preloaders. The sound compression option is only applicable to wav. MP3 is directly copied into the swf from the MP3 file. MP3 is already highly compressed. There is no additional compression applied in exporting to swf.
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