Thanks for the suggestion Chris. :)
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Thanks for the suggestion Chris. :)
Three hours after mentioning the numericstepper, Wilbert once again demonstrates that nothing is beyond his ability. Just incredible!
http://krazyaboutpizza.co.uk/index.php?page=250
That's not entirely true Chris.
I pointed out to you it took me about that much time to create since it's not a very complicated type of component (it also was convenient I could reuse the button icons from other components) but I didn't create it immediately after you mentioned it.
Anyway, I hope it worked as expected.
You are way too humble :)
Yes, it exceeds my expectations. Thank you Wilbert!
TweenMax 10.06 working flawlessly now in the beta. Thanks Bob :)
The 10.06 update is a major improvement. Interested Beta testers should see Greensock for details on the new abilities.
Tweenmax working is great.
That is a relief.
I download Tweenmax, but I understand that folder into KoolMoves Beta include it.
I'm not sure your question is clear byweb. Can you rephrase it?
I've been playing a bit with the BitmapData.paletteMap function. I hadn't paid a lot of attention to it before but it's very useful for some things.
Here's a simple posterize effect that also uses the NumericStepper component
http://www.waterlijn.info/km/as3/Posterize.html
You can put it where ever you want. Use File > Action Script Classes > Root Paths for Classes to tell KoolMoves where to look for the gs folder.Quote:
Originally Posted by byweb
You can also put it in Bin / AS3 / Classes.
I reccomend the second approach, What I've been doing is making sub folders for each group of classes. Easier to keep track if they are all in one place.Quote:
Originally Posted by Bob Hartzell
Thanks, for your response. I put it in the first time in Bin / AS3 / Classes, but I don´t happen if it was correct. Thanks everybody.
It is a great idea Chris, I was thinking the same but in Spanish, to support KoolMoves in the Spanish speaking community, I am working on it. Chris I visit often. Thanks
Thanks byweb. I just started it today. The way I see it....KM is all I've talked about for the last few months and pretty much the only program I use (basically I'm only using Flex at the moment to play with Papervision and test differences between AS3 classes in Flex/KM) so I might as well dive in head first and focus on what is exciting to me. Besides...the world won't miss another Flex resource :)
Stoke is gracious enough to host all my nutty ideas so he deserves MY thanks. Thanks you old bloke :)
I never understood very well Flex I do not know which is useful in creating web is not very dynamic in design, everything you do is the same, no room for the imagination, however KoolMoves if you can do what you want in design issues and create beautiful web in flash. That´s the diference.
:shhh: They think I'm about 18!Quote:
Originally Posted by Chris_Seahorn
...this $50 dollar program proves to me each build that I haven't seen anything yet :)
http://krazyaboutpizza.co.uk/?p=90