You should be able to select a Saturday or a Sunday like Kevin requested.Quote:
Originally Posted by blanius
It's easy to remove the restriction so you can select all dates.
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You should be able to select a Saturday or a Sunday like Kevin requested.Quote:
Originally Posted by blanius
It's easy to remove the restriction so you can select all dates.
Ah.. I see
by the way this is brilliant
Took me a minute to figure out why you add 100 then I got it. I've always done this with much more complicated code. This is so simple I wish I had thought of it.Code:var m$ = String(100+month);
var d$ = String(100+this.text.text);
date.text = year+'.'+m$.substr(-2)+'.'+d$.substr(-2);
For those that don't see it, by adding what must be a one or two digit number to 100 then extracting the last two digits you either get the origianl two digit number or a number with a leading zero.
So how would you suggest using this as a component? Exporting it as SWF then loading it could work but how to get the date from it?
Wow this is good stuff guys! where do I pay homage? :)
This is exactly what I need and yes would be good as a component.
Would be good to know how to pass the data from a loaded swf into the main swf.
On another note I imported the moded calendar fun file into my fun file, frame 54 to be more exact (so far so good). When I play it back the calendar appears in the top left hand corner of the frame.
Is there a way of using action script to re-position the calendar in my frame.
Obviously if i could do this I would not need to load it as a component.
Again this would only be a workaround perhaps, but I think I would prefer the loaded component method.
Thanks Again
Kevin
A real KM component would probably take to much time.
I attached an example how to work with it as an external movie.
LOLQuote:
Originally Posted by Bob Hartzell
Also, some messages from johnie, bridelh and OwenAus.
ahhh... we're getting old...
OMG! I think I'm in a time warp.
KM + AIR
Koolmoves sure has come a long way since the days I joined and started bugging Bob for Flash 5 compatability:)
Hello to all I know here, and those I don't, that have obviously taken KM to new heights over the years.
Hilary
--
Koolmoves supporting AS3 should make it a nice match later :)
Hello Hilary :thumbsup:
Hey Chris,
Look at all those posts you've made - you must have spent your life here!
IS AS3 supported in the current version?
Hilary goes off to download KM and see what has changed....
I've cut back ... :)Quote:
you must have spent your life here
Bob or Wilbert would be the ones to speak on AS3. I'm not sure if it's even in the beta teams hands or what stage. I sure would be curious to pound on that beta if it exists. :)
Hey Hilary,
That has been a long time : )
The current version of KM doesn't support AS3 yet.
Bob is working hard on the implementation. The next version (KM7) will support AS3.
Regards,
Wilbert