http://home.att.net/~diversioncentral/menu/smenu2.html
This is a newer explanation. You have the smenu2.html and smenu2.swf. The smenu.swf calls the jpgs when you rollover the buttons. So look at the actionscript in the buttons. These buttons are somewhat hidden under the mc's. Click the mc button twice to get properties and then hit frames. Under behaviour click actions. Then you will see the button. There are two actions.
THIS IS HOW TO DISPLAY THE TEXT.........................................
This tells the mouse to display the text for each button:
on(rollover)
{
_root.mousey=this._y;
_root.mytxt="This button 1. It calls 1.swf";
}
THIS IS HOW TO DISPLAY THE PICS.......................................
Load level 1.swf tells the button to load the swf. The swf itself has the jpg in it.
AS FOR THE 1.swf-6.swf???
Open up the 1.swf
There is only one script
this._x = 300;
this._y = 200;
this tells the smenu2 were to load the swf in reference to the smenu2.
As a note:
You could use six frames to load the jps and you would never see a delay in the the appearance of the pic. But that would take longer for the the menu to load. Hmmmmmmmmmm???
Since I was really drunk at the time when I wrote this it may sound strange but this is all there is to it. Look at my site which is several megs. But I use this modular form and it loads fairly fast.
As always anyone can suggest a better way.
