*very* nice. a new pimp is born ...
*awe* and wonder ...
nGFX
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*very* nice. a new pimp is born ...
*awe* and wonder ...
nGFX
It looks fantastic, as always :)
I'm curious, what are the three game modes?
the 3 game modes so far are:Quote:
I'm curious, what are the three game modes?
ARCADE mode: "Challenge and defeat your opponents in a series of merciless duels!!!" (splitted screen)
PUZZLE mode: "Eradicate all the bubbles on every island you come across with a given set of bubbles." (plain screen with scrolling)
SCORE mode: "Obtain the highest score possible before the island sinks." (plain screen)
hmmm... I think it would be nice if there was a pixelboy version of the game! more pixelboy!
:( ...But it just doesn't sell. I love the PixelBoy, but i cannot work on it because of that...Quote:
Originally Posted by ChaseNYC
i also though about upgrading to a PixelBoy color (now that i have 3 pixel artists in the dot-team), but it has to be worth it money wise...
Well, that would solve the problems of some people disliking the graphics.Quote:
Originally Posted by marmotte
But in all honestly(unless you sold it to just one client), how could you sell the games to clients? Pixelboy revolves around more of a portal idea. (Which could work, but not the same idea).
Hope this game does well!
will this be $19.95 ? ;-)
Why couldn't it be "Your Score" instead of "Actual Score". Never heard it called that before. Just a thought.
Do you think the game would work normally with a 550 MHz processor, GeForce 2MX, 128MB of memory, Creative AWE64? (needless to say, that's what I have)
Believe me or not, i got plenty of mails of pixel fans saying "woo, this is so great", and each time i say "thanks, thanks". I also got a very interesting mail the other day, someone really thought that the PixelBoy was about to be released as a real handheld, haha. But when i show those pixel related games to clients, they just say: "it looks ok, but do you have some games with beautiful graphics?". Heck, they have no idea how many hours are spent while doing those damn pixels...Quote:
Well, that would solve the problems of some people disliking the graphics.
Good guess... interesting guess, i might add... (i just need to have more than 1 finished game running on it). But yes, defenitely interesting.Quote:
Pixelboy revolves around more of a portal idea.
Haha! Yes, i don't think that i'll break the $14.95 ~ $19.95 myth...Quote:
Ray Beez
Thanks! One of the last steps will be to correct my english texts by real english native people, heheQuote:
Originally Posted by TOG the Mighty
and yes i think it should be alright? Of course there might be a lot of things going on on the screen when 2 characters are displayed, but i think it should be smooth (or just play the C++ version in full screen)... i did set up the graphics so they are compatible up to 1920x1440, so no problem to have different resolutions (flash resolution: 480x360, offline resolution: 800x600)
Does it allow 1920*1200 ? :p
i'm pretty sure that means yes...Quote:
Originally Posted by marmotte
I know it allows it, but will it just compress to make up for it?
Not a big point, was just curious. :p
That's a crazy resolution mate :)
actually you'll have a 800x600 resolution for your desktop version of the game, and of course will be able to play in fullscreen with smooth images and most importantly smooth gameplay! (to be honest i'm looking forward to play that version)