Thanks guys,
ImprisonedPride - that looks like just what I need, thanks mate :)
walsher - Thanks for the link, Ill try and check that out too.
webgeek - Pretty interesting, thanks. Wouldn’t this have the same drawbacks as were discussed before though where the work done to work out which bullets to check for collision with ends up causing more slowdown than if you just checked all the bullets in the first place?
Ali
