It looks great, but it’s not working for me :(. I can load tile sets, and make a new map, but I can’t draw anything. Am I missing something obvious?
Ali
Printable View
It looks great, but it’s not working for me :(. I can load tile sets, and make a new map, but I can’t draw anything. Am I missing something obvious?
Ali
i only know of one case when that can happen, that is when your tileset dimensions are not a multiple of your tile dimensions.
I´ll work on addressing that, but yeah, for now your tilemap dimensions have to be a multiple of your tilesize.
If that is already the case and it still doesn´t work then let me know :)
Thats already the case and it still doesn't work :(.
Ali
hm, ok, that´s weird, hm, what´s your tilesheet dimensions and which tilesize did you pick?
Also did you do it in this order: ?
-open app
-press "tilesets">import tileset
-choose "File">New (set settings and press ok :) )
-choose tile on the right window
-choose editing tool on the left
-draw
My tile sheet is 600 wide and 25 high, chose 25 as tile size.
I did everything in that order. I did notice that the end of my tile set is cut off a bit though when viewed in the tile window, which would make it an "uneven" width. Not sure if that could cause the problem.
Hope this helps you fix it :)
Ali
Thanks,yeah, malee already spotted the possible reason for that issue and i´ll work on it and post an update then (after some sleep, though, i worked the half day and the other half spent playing tons of games to judge em all and write comments for that mochiads contest judging thing ;) )
didnt work :(
"This application requires a version of Adope AIR which is no longer supported. Please contact the application author for an updated version."
i installed "air_b3_win_121207.exe"
this was made in air beta 2
they would need to update it to 3 or you need 2.... most likely you'll need 2.
when is the update coming. I love this program hehe.
wow its very use full I can save in XML format save great time hope to see the latest version. thanks
i haven't worked on this project for 6 weeks, I left it with tomsamson after I took a holiday, not sure what the progress is, but I will continue to develop it if Tom hasn't already. Bit busy as always, but I'll try to fit it in.
*probably next time I gotta do a tilebased game ;)
EDIT - will have to fix the app for the new beta version.
sir I found a bug on your editor after I uploaded and used the image I uploaded new tile image and the current map I created is missed up with the new image that i uploaded hope this help in your future revision of the editor
yeah,last time i worked on it was to add the editing tools, got piled up under work since then, too.
I´ll work on porting it to the latest air beta once i´m done with the current client project i´m busy with.
its been a while i got to touch the ed, jumped from one client project to the next as usual..
Anyway, opened it up today since i had to edit some tilebased maps so i made the ed work in the latest air release.
Beside that i fixed a few issues here and there, the only real new addition right now is that now next to the properties of a layer there´s a slider for setting the alpha of the layer which can be useful when editing maps made up of multiple layers :)
Will doodle some more on it since i need some more features for something but yeah, you can already download it here:
http://www.stimunationgames.com/joyF..._alpha_2_2.zip
excellent, I was thinking about this the other day when making the pinball editor. How one could make a editor suite specially designed for flash games. :)
really should add an about tab, to keep track of versions.
^^yeah,cool idea on the editor suite, had that one, too, sadly always few spare time for such stuff :(
And yup, the about tab is a good idea, we should add that :)
Well, the next "bigger" feature i want to add is creating/editing a project config file so that one can edit several maps for a game without always having to re enter the same config specs for each map again.
The editor looks great. As you maybe already know, I launched a website with games, level editors and user generated content, and I was wandering if I could use this editor. Is there an open source licence for it ?
How complicated would it be to turn this AIR app into a Flash app, and resizing it to 500x440 ?
AIR IS Flash. It's just a SWF player with very easy way to package up your Flash as a "desktop application". If you install an AIR app and then look in the directory, you will see it's all SWFs.
hm,not exactly. you´re right with the part that its a wrapped swf,just like when you use a standalone wrapper like zinc etc. But its more than a usual swf in the sense that there are several api commands only available with air, like saving files locally (coming as usual flash functionality with f10) and window/shell/native application type stuff.
so yeah,you couldn´t just export the app as it is and have it work as swf app, you´d have to remake the custom air functionality with what´s available in usual flash only AS api and then (right now pre f10) use some serverside solution for saving the maps etc.
So that leads me to reply to Sietjp:
Yeah, one could port the app to usual flash swf export,just would be some work porting the custom air functionality as said above.
Malee and me haven´t really talked about a licence type or making it fully open source yet, generally speaking i like the idea of having it also be usable online and for any game though, so yeah, we´ll talk about it :)
yeah, i'm fine with creating it open source. But I want to work on a new version with a very different interface. Fix the components and make it more Application like.