^Just get them of the Sound FX section of flashkit. Anyway, I might post a small preview swf just for the sake of it.
:)
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^Just get them of the Sound FX section of flashkit. Anyway, I might post a small preview swf just for the sake of it.
:)
Hey, can anyone please performance test this swf? Im a little worried about teh particle effects... Thanks.
(Just shoot the blue things)
Oddly, I think your blue things slowed the game down more than the particles did. I let about three rounds sit on top of me to trigger a large explosion and the game began to lag considerably.
Ah the Sound FX section of flashkit, of course!
Thanks, found some good sounds.
I checked the .swf, I didn't see any slowdowns.
Thanks both of you, I'll make them a bit less accurate but faster.
:)
Xploder, any screenies to show yet?
oh what the hell! My project is on this, but I just noticed this right now. All of the programming is done but its probably too late to whip out some level design + graphics by tomorrow... aww mahn I would have so pwned this.
^Just do your best. :)
You can allwas add more levels later on, and maybe get sponsors for the game then.
hmm actually reading through the thread some more this prewritten thing might count as an "unfair advantage over other people"... but I only spent around 2 days on it, but it was a couple of weeks ago. Could I use it? I would need to modify it a lot to make it into the apocalypse theme... and it is highly possible that I won't get anything done at all by the deadline because there is a high chance I will be out of the house the whole day tomorrow..
Oh well i'll try ^^ I'm bored anyways.
No, screenies yet. I'm trying to figure out how the enemies should look like.
Ah, what the heck, gonna let the user draw his own enemies before the game starts ;) ;).
lol Xploder....
I have a mindblock.. can't figure out a way to connect the code i have right now with apocalypse... at least not a logical way... of course if we suspend logic that could be possible but then it wouldn't make sense.
The LHC thing is so original :( you is going to make a black hole after you get too many hits right? Since its apocalypse make it unfair anyways so if you kill too many a black hole also appears ;P
^My game (which will deffinetly not be completed by tomorrow, but at least I get it playable) works like this: Every 10-20ish seconds, a new wave of particles (I have 4 diffrent type, with diffrent AI) that you have to destroy (which also try to ram into you and destroy you that way) before the time is up, in which they are going to collide with other particles. The game gets harder and harder (thnaks to evil LHC scientists who bombard the LHC with more and deadlier particles :P). Eveentually you will fail, so the arth allways ends up being sucked in by a black hole. The end.
:P
yep I gots my ideas down to but am absolutely fuxed for graphics... can I just pull images from google images and not care about making it look good? T.T I have no time left to carefully create graphics.
^Sorry, but it should be your own work. And images from google/etc are only allowed in this competition if they are taken with a camera (no spritesheets, vector graphics, gifs, characters, etc that are not yours)
+The image should be released under a license such as GPL so you can use it without breaking any copyrights.
aww I'm probably going to pull out now. Don't have any graphics artists on short notice. meh
Just make something quick then, gameplay is what's probably most important anyway. I'll let you get a few images of google, as long as they don't make up everything graphical in the game. (Yes, Im bending rules heree, but there are only 3 people competing so...)
i might just end up making it for fun. After all I need to test my new engine anyways, while my partner whores away at kongregate badges (he said something like not going to do anything on the graphics for the project until he gets all his badges....)
Sigh, i finished my chores two hours back, and started on this, thinking atleast i will be able to make something to enter, but now my windows crashed and i have lost cs3 :( , i hope i can enter the next time! Anyway , heres a screenshot of what i made in the past two hours:-
http://img216.imageshack.us/my.php?image=gameym9.png
very nice. I just woke up heh getting to work soon.
Looks like everyone else has way more time than me...I still need to scribble up enemies, make the bullet system work, simple AI's, and then make the level...
Plus the enormous task (which was going to be the focus of my project) of making cool lighting effects...but I'll have to pass on those maybe...
Well...I've got now up until 6:00, so...better get cracking...
Ok, I'm unvailing the first screenshot of my game.
What you do, is draw obstacles on the notepad to protect the red core in the middle. I spent a lot of time on analyzing drawing actions.
Stroke direction gives rotation (clockwise or counter-clockwise)
stroke durration gives speed. Obviously though, a bigger object is slower.
To do:
- Right now you can draw back and forth on one spot and get a very thin object, I'm gonna try to limit that before I submit it.
- It should instead recognize it as a split action when used on an enemy. Or a special scratch action to force the enemy to move around torn paper.
- Still need to add sound effects.
- Collapse obstacles on bullet hit or collision, replenishing ink.
- And lastly some Powerups, if I still have time.
http://devkiwi.com/flash/screen.jpg
ok... apocalipsis genre, anyone?
wow you guys are all amazing at graphics and programming... only 2 hours or so left :(
Ok, obstacles are collapsing. Now, some sound fx.
Never_land, it has an apocalipse theme.
You need to read the backstory for that :p
I don't think I'll be able to submit anything. My games hitTesting isn't working, and I've only been able to work on it a total of about 5 hours now...I have no idea why it's going so f***ing slow...I'm rusty with game making, haven't made one in a while, atleast not a typical shooter...
I already vote that next comps theme is life / organisms. I've got a perfect idea for that...
P.
Nope not going to have time to finish. Just finished the level design for 1 level, I was hoping for at least 3, and don't have any graphics, soundfx, anything else started yet... mehhhhh T.T
I have to go out now. 0% chance I will finish (only 1 level done). I'll continue to work on it though and i'll post it here, just not as a contest entry.
^You guys, just show what you have got at the end of he deadline.
Jonathan, it's allready a lot to have 1 level. No, really, it is for such a short timeframe.
I don't expect any of you to have a full-blown game. That would be simple ignorance. But I DO want you guys to do te best you can....so use those 70 minutes you guys have left.
:)
I wanted to enter this comp but I've been a bit busy these days so I wasn't able to enter :( Good luck to everyone :thumbsup: Btw, how much time is missing for it to end (just in case :P)
About 15 minutes. ANyway, there will be more of these comps, so don't worry about that too much.
-Pseudo
:)
Ok here it is: http://devkiwi.com/archives/35
I'm doing a super fast 15 min game to enter :p
See attached. This first file has no background in it, and thus does not require a superfast PC.
The second one has a background, and might lag on slower PC's.
:)
Please let me know how fast the game is. [preferabbly both versions]
Thanks!
:)
PS: Let me know what your score is. I bet you can't get up to 50,000!
I would think you are god if you can make an apocalyptic themed shoot-em-up in 15 minutes!Quote:
Originally Posted by PhobiK
:p
@PhobiK
Haha, I've done 20min pong before. There was this contenst which I couldn't attend, but I went to the presentation. EA had given a few games which the organizers were using as prizes. There weren't enough entries for the amount of prizes so I wrote pong durring the presentation, while still paying attention to the presenters.
lol Im not god but I'll make a try, almost done ;)
@pseudobot, I don't see any attachments.
Edit: nevermind, I see it now.
So, here it is :P
http://www.giddelcreations.com/games...pse_jelly.html
Please don't laugh, I did my best :D
Hold on guys!
I'm almost done mine...well...sort of...to a playable point. But just please remember that I've only really had about 2 hours of real work, the rest was just starting something, and then dumping it...
P.
xploder how the hell do you create such realistic graphics T.T
I guess I'll just upload mines with the level 1 done, need to sort through some bugs first so brt. Won't have any sound and will have horrible graphics but who cares.
yeah xploder you just have some clearing problems (the bullets don't get cleared off the screen) but being able to do that in 3 days is amazing...
Please comment. Spent a long time sorting out stupid bugs heh... but its still a very good progress from last night ^^
I'm done with this today, probably will finish it some other day, or maybe I won't finish it at all and will get started on the final product.
lol pretty clever, and how did your pong game do?Quote:
Originally Posted by Xploder
pseudobot your game is so hard :( the blobs literally spawn pretty much on me and I can't kill them.
Edit: oh lol you can mOVE? O.o haha me stupid. You was inspired by geometry wars no? The particles generator as well as the gameplay both point towards that. Same with the switching weapons based on multiplier (at least i think its based on multiplier)
14800. I will beat that.
just got 28650. When do we see the different enemies? multiplier 10?
Holy crap i love the jelly beans game! very creative and good art too... but tooo easy no boundaries, and if you just aim straight up you can't lose.
do you know if there are some good places for me to learn some art? It's really annoying having to rely on other people for graphics every single time...
oh and link to my game is in my previous post.