i'm not sure what you are talking about with the first line. in the actual open source (i say open source because in my "real" game it's a bit more complex) your opponent have 4 different knockbacks per position (ex: stand_low_hit, stand_medium_hit, stand_strong_hit, stand_super_hit, same with crouch and jump). in fact, with the "super hit", your opponent is knocked down (not here in the open source because i didn't put the graphics yet, but the code and variables are already here). "super hit" generally occurs when you do a fury or a very strong move (complex combo). the fact is, in the real game (i'm now extending what i did with that open source for me, adding fury bars, throws, complete set of combos ...etc). i'm also adding sounds, and wow, it's great ^^Quote:
Have various degrees of knockback and hit times
Have knockdown moves, both on the ground and in the air
thanks for the mugen infos. in face there's a throw animation in my real game, but i didn't included it in my open source. the code is very easy to put, and about the code i was thinking about something similar to what you said.Quote:
Throw and "special" throw frames
mmmh, i see what you mean. i'll try to see what happens if i remove the movment _x code.Quote:
Slow the turn-arounds down or reposition the _x, so the person doesn't move as much. Currently, it's too easy to jump over a person and completely miss hitting them.
here is the old link of my game; old because it was done before the open source, and old because the new version is a bit more structured:
http://www.marmotte.levillage.org/ga...r_fighter.html
thanks for your feedbacks ^^.
if you want to play with my open source, and add some features, improve the combo code or whatever, drop a line here and i'll see how to implement it in a possible new open source, or you can also submit your imroved open source, i'll take a look at it for sure.
maybe it's a good idea to put an ope source with a character selection screen, sinbce some people are asking how to do it sometimes. but don't forget, the open source her is not an entire game ^^
see you later, willough, and thanks for your attention.
