Upthread somebody said that the odds were the same as a spin against any other deck (~5% per spin). Are you just getting lucky, or is that guy wrong?
I'll give it a try too.
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bug?
element selection (for purposes of devourer, etc) appears to be unbiased - thus if i have 400 earth and 2 time, and the opponent has 2 devourers, he will pretty much all the time eat 1 of my time.
on many levels it would have been more reasonable to factor the quantity into selection chance (so earth has 200x higher chance to be selected than time)
Mono-aether (the best) and a poison/aether I found to be the most effective.
But if you are going to do the level 6 strategy---
Before you start make sure you have a decent amount of investment money, and don't upgrade as soon as you get to 1500. Every now and then I go on a bad streak and waste a few hundred coins. And at one point I had 1600 coins and upgraded, then lost 3 more and I had to go back to selling cards that I wanted to keep just so I could continue playing.
I've been farming the level 6s too, and getting 1 card every 2 games seems a tad high (although it might depend on which ones you're beating); I've had some serious droughts. You also need quite a bit of seed money or a whole lot of luck starting out, as it's easy to blow through a thousand gold without getting a card (but then you sometimes win several cards in a row quickly, which balances out). Still very decent profits as long as you can manage a 10% win rate or so.
Mono-aether and gravity/light stall are both decent; they don't seem to consistently win against any specific gods, but they have an outside shot at a lot of different ones. I'm not sure that they can reliably win 10% of the time, but they're definitely close. Unfortunately, it looks like Morte got revamped which may be bad news for these two decks as it was one of the most vulnerable ones for them. It seems to do more direct poison which is problematic for stalling, and bonewall seems to be a bit more prominent as well.
Haven't really tried fire/earthquake. Which gods does it work on?
For the record, the main strategies I've tried are FFQ (can get some wins but getting 10% is very iffy I think), freeze/growth (possibly slightly more reliable than my FFQ but still very shaky), gravity/light (decent), earth/time denial (sort of decent), gravity/fire (didn't work for me), mono-aether (decent), and dive/parallel universe (has huge problems against most of the gods but can still pick up some random wins with enough luck, but it absolutely demolishes Miracle so there's your 10% right there).
Morte (old version) and Fire Queen are both unreliable, so I've picked up wins against them with a lot of decks. Incarnate is also beatable but isn't as easy as Morte was. I've beaten Miracle with stallish tactics before although it can take a lot of luck since Miracle's Miracle makes it very hard to kill.
I've squeaked out wins against Seism, Rainbow, and Gemini but these all took a lot of luck and I've yet to find anything that beats them with any consistency at all. Scorpio shuts down a lot of common strategies, but tailoring a deck to beat Scorpio might be an interesting yet doable challenge. Hermes and Graviton just demolish everything I throw at them, though.
I read over the 5% per spin and I figured I would only have had a 15% chance to get a card coming out of every other game. At first I thought I was just getting lucky with some of my wins, and then it became consistent through the (roughly?) 15-20 cards that I have won from it..
Now, I could still just be getting really lucky? I have no idea.
All I know is that I have found this level 6 strategy to be very profitable to me..
Those are the odds I have been receiving considering that I never win 2 or 3 cards per win. (Which has happened 3 times so far..)
Also you have to consider that lets say you are playing an aether for example, and you beat Gemini and win a rare card that you can add straight to your deck. That is a win that saves you 1500 coins.
A definite downside to this strategy is that it completely screws over your score for the time being.
But then again, you already would have had every quest for score completed and once you get enough upgraded cards it would be much much easier to just get it back up again.
..
How many upgraded cards do you have before stepping into lvl 6? With a non-consistent number (0-2) i've got annihilated playing with either mono-aether, bone-poison, freeze-poison & FFQ. Un-upped mono-dark gets totally owned.
Seems to me i'll have to pass countless hours grinding money before even stepping in the fun part of the game
Imo we should attract more ppl to PvP: i can only find newbs in there with decks so ****ty that i'm starting to enjoy more an idiot AI with a consistent deck. Add the fact that in the time it passes waiting for my opponent i could play 2 other games, PvP is also non-profitable in terms of grinding.
Getting annihilated is par for the course; if you can reliably win 1 fight in 10, you're doing well. The fake gods are absolutely unforgiving; they bring out so much damage so quickly and carry such a diverse array of threats and counters that even if your deck has an advantage on paper everything still has to go just right in order for you to beat their HP before they beat yours. One upgraded card probably isn't going to make much of a difference if you don't already have a decent deck; you won't even see it half the time.
Thus I would strongly recommend not upgrading anything; save your 1500 gold and spend in to fight 50 times. If you've got a workable deck in hand this should be enough to win at least one card, which you can sell off for more seed money. Keep trucking along in this manner, tweaking your deck if necessary, and eventually you'll hit the jackpot--then it's time to upgrade, maybe.
I've never tried poison but I'm not sure I see it being a good idea; I don't think there's any way you're ever going to be able to reliably stall long enough to deal 200 damage through poison (at least with a non-upgraded deck). Mono-aether is definitely workable although it takes very good draws to work and most of the level 6 decks can kill your shield if you're unlucky; I advise going pure pillar/dragon/shield, as the gods bring out too many creatures too quickly for you to shut them down with lightning bolt.
I was managing to eke out a tiny profit with FFQ but it seems really shaky in this environment. Make sure you include at least 5 empathic bonds--I wouldn't normally put in that many for a PvP deck as it slows my setup down too much, but there's not much point in trying to outrun the level 6 enemies for damage so try to stall them instead.
(EDIT: Incidentally, I think I must have mis-remembered earlier when I said I hadn't beat Hermes; I just managed to squeeze out a win against him, barely, and seeing his cards on the slot machine makes me think I had done it once before too. Still, Hermes is a gigantic pain; he brings out ridiculous amounts of damage and can easily destroy creatures and permanents, then if all else fails he's quite happy firebolting you to death through whatever defense you have set up.)
Guess I'm not the only one having trouble with Graviton. Miracle is beatable with mono-aether, but you need very good draws and you're almost definitely going to lose if he actually casts Miracle.
Come to that, most of them can potentially be beaten with mono-aether, the trouble is that it takes a lot of luck not to get shut down. Miracle and Fire Queen are the only ones that dimension shield will reliably save you against and they both have a tendency to heal away all your damage. Mono-aether still wins often enough to profit at least a little, though, and if you stick with it you can probably up your success rate a bit by upgrading.
(Hmmmmmmm... I think my earth/time deck might actually have a shot at Graviton. He has a fire mark but all his creatures are gravity, so if you can shut him down early and reverse whatever creatures he gets out that just might work. It sounds iffy as hell, but it's a better shot than anything else I can think of. I'm tempted to try it out once I build up my buffer some more.)
Miracle consistently heals himself back to 199 health 3-4 a game whenever I play against it.
Also I do very well against Seism, as he does not kill my dimension shields. I just wait as long as possible to play them and hope I can get up a few dragons up early. And I never play more than 2 pillars unless I jump from 2 to 5 suddenly. Also playing 1 pillar on the first turn, as he almost always has an earthquake in his hand at the begginning.
Oh yeah, forgot Seism can't get through shield either. Still, I kind of question mono-aether's ability to beat him reliably. It takes luck to draw enough shields to last long for the kill (even considering his offense is often slow, buying you a couple extra turns at the start), it takes luck to draw enough early pillars to build up the stockpile you need, and it takes luck for those pillars not to just get quicksanded into oblivion no matter what you do. If he puts up diamond shield (and he often will) that cuts your attack by 2/3, slowing down your offense and making it even more likely that something else will go wrong before you can kill him.
Now once you get some upgrades rolling, though, maybe then I could see it going places as every bit of quantum helps here, but otherwise I have a hard time believing you'd reliably win even 10% of the fights against Seism.
Since when did we have open chat?
Either you're very lucky or I'm very unlucky, then. Doing 200 HP worth of damage with dragons before I run out of shields takes quite a lot of luck even when I'm not constantly losing pillars.
As we speak I am on track to finish him.
http://img43.imageshack.us/img43/8568/seism.jpg
Lots of shields left too
Ok had like 15 pages to catch up so I kind of flew through them. first Zanz did a great job on the new version. I have lots of incenitive to keep on playing.
People gripe to much. seriously stop wining If you have a problem against certain decks change your strat. no deck is overpowered.
1500 coins is great for an upgrade lowering it will f... the worth of upgrades if anything certain upgradeds should be higher. don´t ask, have no Idea wich cards would need an increase lol.
Right now I´m winning about 3-4 out of ten games l6 with my rainbow deck. with upgrades it keeps getting more affectiv.
love l6 it is a real challenge. out of about 20 wins l6 got three cards so some people are just lucky. just have to say great job zanz, I can really say I´m becomming an elements junkie lol.
an Idea to the immortel creatures(aether ) would let the upgraded card ulitharid have the ability to remove it. I upgraded one since it said that it removes any skill hoping it would remove immo. this would make this card more usefull since I think i´m the only one that is using it...... and this would help with all the griping about the new aether, since only bw upgraded diss and simply a real fast dragon deck can overcome it pretty much.
the idea with giving up button in pvp is a good one too.
K managed to beat graviton and miracle finally with mono-aether.. now to make a new deck to try to beat all the L6 with that one as well...
Any suggestions to try?
Rainbow is really the only way (upgraded Rainbow with Quantum PIllars upped too) I can see trying to consistently beat the false god decks... See above post by cisco - I do not know what his deck packs, but he seems to be having some success with it. Good luck! :-D
--rob77dp
Cisco i'm curious as to what your thoughts are about building a solid rainbow deck to defeat the l6 "gods." Initially i created a few different rainbow decks with the thought that the ability to play my miracles as well as a variety of rare weapons would give me the best shot at victory.
I tried all yesterday at different card configurations and 2k g later i didn't end up winning anywhere close to 3-4/10. The best success i had was with a 60 card rainbow deck with time as my element that focused on hourglasses/miracles and 4-5 rare weapons with some complementary monsters mixed in. Any suggestions?
@ Zanzarino, great game! My friends and i enjoy it immensely. I kind of helps take the edge off of a slowly healing WoW addiction.
Cheers,
-Alu
Would anyone mind giving me a hand? 23 games against lvl 6 and still not a single victory. I've tried my FFQ deck which wins about 70% vs Top 50, and I've also tried mono-aether, but no luck there.
If someone would be kind enough to post their deck, or send me an e-mail to [email protected] I would be very grateful. I am getting very very frustrated with the game...
Mono Aether:
6 Phase Dragon
6 Dimensional Shield
The rest are all Aether pillars.
Optional: 1-2 Parallel Universes
Wait, you don't believe in socialism?</sarcasm>
How hard would it be to put in some kind of check against something like this?
Without grinding you'll never be able to upgrade your deck.The problem is the reward for "grinding" is about half what it used to be on Top 50, there isn't enough variety in level 3 to be worthwhile and pvp is a fun diversion but heavy penalizes you for losing. I don't think anybody is asking for "freebies", just a chance to earn a decent reward in order to be able to get some upgraded cards without playing 12+ hours a day.Quote:
Originally Posted by zanzarino
I can't wait!Quote:
Originally Posted by zanzarino
This game is awesome for being free! Which is part of the reason it's frustrating to look ahead and see how long it will take to get an upgraded deck.Quote:
Originally Posted by zanzarino
I see you added a "donate via paypal" button. A suggestion- give an option for $5 a month to earn one rare card of choice a month. Enough of an incentive to trigger some donations, but not so big a deal people who can't/won't donate won't be able to compete.
I just got mastery on miracle with a life/aether deck.
The key is to just save up creatures so you can slam them all out in one last turn before it thinks to use miracle.
I also won an improved miracle from the game :)
edit: just beat scorpio with 85 health and won yet another upgraded card.
You guys need to improve your decks ;)
-1050 score because I play against AI6s so I can upgrade (And win at a profitable rate)
That is rediculous. I started at 3000.
Bug: Poisons hit through my reflective shield
Looks like phase dragons have been fixed; they seem to be doing 8 damage like it says on the card, instead of 9 damage like they were before. A pity, that. I'd gotten tired of farming on Miracle and was just about to give mono-aether another spin. :(
On the plus side, I've built up a healthy stockpile of neat toys from picking on Miracle for so long, so I retooled my air/aether deck into air/light/aether and have been having a lot wider success with it. I probably could've done this configuration before without the upgrades but they are still quite handy to have. (I didn't even have any regular Miracle cards before, so getting several Improved Miracles was a huge help).
By not even bothering to put up a real fight against anyone else. Blue/aether dive-parallel dimension decks are virtually guaranteed to beat Miracle (95%+ success rate) even though they're rubbish against anything else (you can beat Fire Queen maybe 10-15% of the time that way, you're lucky to get 5% on the rest). If I ran into someone other than Miracle, I'd stick around a few turns on the off-chance I'd get lucky, otherwise I'd just forfeit (assuming I wasn't already dead anyhow). Miracle comes up 1/10 of the time and is an easy win, so I used that deck as a fast reliable way to fund experimental decks.
As an added bonus, Miracle coughs up a lot of cards which are useful for white dive/PU abuse, which it turns out is even better; it still crushes Miracle for reliable wins and manages to stand a chance against several other decks. I mean, I had managed to beat most of the gods using that particular air/aether deck, but the amount of luck required for most of them was just absurd.
If you've only been playing for 1 day, it doesn't show you're winning cards consistently, maybe you're just lucky with slots.
If anything, zzz123's point is valid. Even if you win 2-3 cards per win, sometimes you might not even win 1 card to begin with. Someone would win as much as they would playing level 3, maybe even more. The only difference, and the BIGGEST difference, is that they don't end up with -1050 score like you. Plus level 6 games are probably twice as long as level 3 games. lol so you're losing out on time and score, so don't be fooled by lose, lose, lose, lose, 1500 card!! Until someone can find a more consistent deck, playing level 3 is probably better in the long run than playing level 6.
Level 6 is all about blocking damage (sometimes denial works for 2-element decks), because you're not going to go hit for hit with them. I usually go with bone wall and dimensional shields stocked (actually 4-5 of each) in my rainbow deck. Now with stalling/delay tactics like shield decks, I go with creatures that can grow over time since the match is prolonged (forest spirit, lava golem, FFQ) and use creature control that can almost always kill something, or used in combination can kill everything (use owl eye, then either eat with otyugh or kill with maxwell's demon) and that builds up your bone wall. Pop a miracle (once you reach low health, just pop it so your light quanta can start building up for next miracle) and ta-da. That's the best success I've had with rainbow versus level 6 :P
Please, please, can you put a confirm button on the upgrades?
I've been saving coins for a month or so, ever since you announced upgrades were coming. I have enough for only 2, so I was looking over the options trying to decide what made the most sense. And apparently I must have clicked in the wrong place by accident (I was trying to scroll over the cards to see the upgrades), because now I have an upgraded pillar that I don't even use in my deck, and 1500 less coins, which would take me months to re-earn. *sob*
zanzarino, if there is any chance of undoing that purchase, even if it means resetting my account to a previous save, I would greatly appreciate it. My game name is also asryn, and the upgraded card is a Quantum Tower. I haven't played since it happened, and I will hold off for a bit in case you are able to help but only by reverting the account. If not, I'm hoping you can at least make sure it can't happen again. Thanks!