Nothing interest really , but more attractive interface.
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Nothing interest really , but more attractive interface.
:yikes: now, this is fast! And it's just an alpha!Quote:
Originally Posted by tonypa
Very good news! Thanks for linking this example! :cool:
Lapo
wow, at first I was just depressed thinking about having to learn a new language, but now I'm actually excited. I'm thinking being as young as I am if I can master AS 3.0 then I can easily learn C and Java. However I do have one question. What is Flex 2.0? And how does it work with Flash?
Its described in theQuote:
Originally Posted by TheLostGuru
http://labs.macromedia.com/
You can download and try it yourself.
In short - its code-based environment to create swf. Mostly meant for applications. You dont need Flash to run Flex.
yeah, i am late, but:Quote:
Originally Posted by tonypa
Base64Encoder only takes a string as the required argument and encodes it to the B64 alphabet.
although there are already adaptions of the ostermiller implementation flying around, i created my own "simple base64" implementation suited for as3 using ByteArray, because i believe base64 is all about binary and the as-adaptions (by jason nussbaum for as2 and gepatto "emulating it" for as3) are string-only so far.
so i put up my own using ByteArray directly.
there are only 2 public static methods:
Base64.Encode(bytes:ByteArray [, linebreaks:Boolean]):String
Base64.Decode(encoded:String):ByteArray
this will enable one to exchange binary data with a server (like sending a PNG-encoded BitmapData-object), do http-authentication, etc.
wrong forum, i know, but what the heck: i googled and you asked for it ;)
just check out the attachement...
cheers
-sh
Does AS 3 mean a new version of Flash to buy? Or will we get to get it for free?
PS Thats really fast!
New Version.
You can currently try Flax2 alpha for free. AS3 will come with Flash9 and new versions of Flash have never been free.Quote:
Originally Posted by SergeantK
there will be an alpha of the next flash released in spring. Owners of Flash8 will be able to try it and give feedback so it can be made an ideal release,just like its done with the flex alpha release now. (This was stated at a conference presentation,so i think its ok to post it here :) )
So by what I'm reading here... this new AS3 would be AMAZING for physics applications (Compared to AS2)?
If I'm not mistaken, this statement has caused some confusion here:
For example, hippofungus says:Quote:
Originally Posted by tonypa
Yes, it's true that the MovieClip object no longer has an "_x" property. But you don't have to type "all that stuff." What this means is that MovieClip now inherits DisplayObject's "x" property. In other words, it gets all of the public properties (including x and y) that DisplayObject has. So to change a MovieClip's x property, you would type "my_mc.x = 5;", which is one character (the underscore) less than before!Quote:
Originally Posted by hippofungus
anything on <sub> <sup> with dynamic text yet?
gah, can't wait to abuse the processing speed =)
first thing to make....
ginourmous particle engine xD
this is going to be quite a thread bump )
I just updated that code to work in cs3 (NOT flex; it should work there too, but the point is it's for cs3). Just about I was done with it, I thought maybe cs3 has now "native" base64? Does anyone know?Quote:
Originally Posted by subHero
I know this is old, but :
I heard this can be done if you embed two fonts in the same textfield, but haven't treid it yet... If you still need it I can look it up.Quote:
Originally Posted by everfornever