same hereQuote:
Originally posted by hollywood
Plz. I hate trying to make Flash Player work on our school Macs.
Davy C.
i sign
tigrandesign.tk
you should send this to TechTV too :smoov:
thanks for the effort
same hereQuote:
Originally posted by hollywood
Plz. I hate trying to make Flash Player work on our school Macs.
Davy C.
i sign
tigrandesign.tk
you should send this to TechTV too :smoov:
thanks for the effort
yes, this is overdue. i have a client who is mac based (music production) and to make matters worse, is using netscape. (sic)
please,please help your loyal users.
i work on a PC but i love my Macs, it'd be nice
to have an even playing ground for both. ^_^
Count me in!
Dwyermm7
Love Macs! Hate Windoze! Come on Macromedia sort it out please.
I am so glad to discover that this is an issue!
I thought it was just me, I am having major problems with stuff not showing up correctly in IE on my iMac, when it's perfect on a PC.
Also, in IE I keep getting a "not enough memory to run the Flash plugin" error (but that may be another issue entirely).
Yes! Please, I mean, I thought Macs carried a bit more weight in the "creative" corners.
What gives with the sub-standard plugin?
Wow, what a huge thread, must have missed it when it was current. Yes absolutely MM get Mac Flash Player up to speed.
Although I have been doing more of my Flash work in Windows, I secretly still hope that Flash performance on the Mac would improve! So please Macromedia improve the Mac Flash player! (Signed)
I work on a Mac, but when exporting, I'll have to switch over to the PC laptop to test the swf and see what most people out there will see.
This cost me extra time to test my movies, and it gets frustrating!
Count me in,
Flash for Mac is retarted... that's y..........
me too!!! It is really frustrating when going back and forth my Mac and the PeeCee's at work to see if it's working properly
yes Macromedia, please work on getting the Mac player up to speed. There are so many variables that make web designing hard to deliver content that looks the same to everyone. With PC and Mac Flash players at the same level, Flash will help deliver this content more fairly! Thanks
-Chad
count me in
do you think macromedia will do something this time? :confused: i hope so!!!
Here is a note to Mac Users on OS9:
I was testing a Flash movie I made (an early version of a game which uses a scrolling/tile-based method of drawing the environment. ie attachMovie and removeMovieClip within loops).
Anyway the game runs incredibly sluggishly in IE 5.1 with Flash player plug-in 6.0 r47, I mean I was shocked. Open the SWF in iCab ((using the exact same Flash player plug-in....iCab's plug-ins folder is just an alias of IEs) and it runs at the correct speed. Part of the problem may point to IE itself on the Mac in that case)
I am making the SWFs with Flash 5, not MX yet, but like I say the browser player is v6
For those not familiar with iCab check out http://www.icab.de/
It is an alternative browser which kill ads, kill popups filter cookies etc. It may not be to everyone's tastes but at least it plays my SWFs properly and at the right speed.
If you look back a few pages, psychlonex, myself and a few other people tested several browsers with a standard movie; some interesting results.
ok, cool very interesting I must have missed some of that, well I hope Macromedia and browser companies and Apple can sort it all out. I dread to test this game with OS X
cheers
>If you look back a few pages, psychlonex, myself and a few other people tested several browsers with a standard movie; some interesting results.
I'm tired of all the Mac tweaking. It ain't fun and it cuts into profit margins.
Please do two things Macromedia:
1. Acknowledge the problem. No more "We cannot duplicate this bug".
2. Fix it!!
Cheers,
Module
Shouldn't the plug-in touted as being able to "Deploy consistently to over 474 million Internet users across all major platforms and devices" run just as smooth on all major platforms?
I think so.
signed,
the new guy
I agree. I have notice poor performance on Mac Os 9.x and X.
And anytime I view work on a WinBox the playback is almost too much.
Our studio has also noticed funkiness within different browsers, both Mac and Windows. This makes it difficult to explain "the why" to clients...
Count me in!
Hey Macromedia are you there???
Hello?
Earth to Macromedia???
In these days where an earnings report missing by a penny can spell disaster...what would happen to your stock price if you saw a 5-10% drop in sales, not to mention the bad press you would get. Ten Mac users united and pissed off can usually sound like 10,000.
Does Steve Jobs and the Marketing folk at Cuper know about this? This ongoing problem could slowly spell fewer Mac sales in an already dwindling market.
Brensco
Absolutely! Improvements would be greatly appreciated!
[Mod Edit]I sort of assumed you meant to reply to this, so moved your post in here, OK? - SJT
Yeah, cmon guys - it is getting past a joke.
The 6 player has done nothing for improving overall playback speed. Workarounds are tedious to say the least.
If you want the design community on side - fix the freaking mac player!
Actually, while I'm at it, what is up with flash MX in general?
The whole app is significantly slower than F5. The actionscript window can take up to 4 seconds to open, and just using the drop down menus in the top bar are a hell of a lot slower than in 5.
I not using MX until these things get fixed. Hopefully by release 7 you will have pulled your heads out of the sand.
Yeah, I notice the same things. The app environment is a lot slower than 5. I also noticed, after working for a while on a project, it'll just crash out. Then when I reboot there is this weird document in my trash that says its some sort of flash temporary doc.
Is it that the MX app is so optimized for OSX that it runs clunky on OS9.2? Or does it run slower on OSX as well? I haven't persuaded my boss to go with X yet so I haven't even touched it.
Sort it out Macromedia . . . . . . . .
I'm signing,
I'm a developer who always keeps my target audience in mind. Having to tell clients that the web site won't work as well on a mac, I'm basically saying that mac users can't view them. (boy, the number of mac users is skyr-ocketing). This sort of thing usually resorts to using some other technology than flash to build the site. I'd rather use flash to develop my sites, but I am limited in what I can do with it, to make it acessable to my ENTIRE target audience.
Thanks,
-Foss
signed, I was actually unaware of this issue, but I must say that shoddy support of the mac platform is not going to win developers like myself over to flash.
I'm definitely signing this. I'll get some of the Mac game developers of iDevGames.com to sign, also.
I have also noticed the poor Flash performance in Mac OS compared to the performance of my Windows peers. When a PC user with a lower clock speed and less RAM gets smoother Flash performance, I know something's wrong.
~Namoreh
P.S. Thanks to AJinfinity for informing me of this petition.
Signed ;)
I'd heard about the inferiority of the mac flash player, but when I finally got a mac I couldnt beleive how pants it really was... whats the problem anyway?!
Gray Morley
gravicdesign
UK
thanks.
count me in. the mac is too great of a tool to have some developers not cater to its users.
signed.
it's too late for me - I'm moving back to PC. thanks for nuthin MM ! :(
OK petitioners, it's show time;
Mike Chambers (of Macromedia) is requesting examples of flash that perform slower on Mac OS X compared to Windows.
Keep the .fla small and to the point, the idea is to find the specific problems the player has, not to flood Mike with things which are generally slow.
http://www.markme.com/mesh/archives/000403.cfm
Umm.. anything with more than an animated vector line sucks really... we have to make stuff? Why cant we just give URLs?Quote:
Originally posted by SJT
OK petitioners, it's show time;
Mike Chambers (of Macromedia) is requesting examples of flash that perform slower on Mac OS X compared to Windows.
Keep the .fla small and to the point, the idea is to find the specific problems the player has, not to flood Mike with things which are generally slow.
http://www.markme.com/mesh/archives/000403.cfm
Talk to Mike about that, but they're looking for specifics so just submitting a site wouldn't help much (i.e. how will they find out what in the site is causing the slow down).Quote:
Originally posted by mx_kid
Umm.. anything with more than an animated vector line sucks really... we have to make stuff? Why cant we just give URLs?
I know for example that bitmap and transparency animation are pretty damn slow on Macs, but I don't have a real PC I can test on to see if it's true for that as well.
It really scares me that MM do not even recognize that the player is slower on macs. Are they on drugs?
Well that's the point, they do recognise that there is a problem but want examples of things that developers know are specific problems so they know where to start looking for a fix.Quote:
Originally posted by monkii
It really scares me that MM do not even recognize that the player is slower on macs. Are they on drugs?