Im doing great with my percey pea engine but i need more examples.
Can someone give me the .zip to blink's racing engine with elvis and everything? I already looked in previous posts but the page with the .zip has expired.
Im working on my senior thesis for college. I only have 19 more days and i really need that fla. Please help me out. At the moment my game is fantastic. Anyone who wants to see it email me at : [email protected]
I combined Strilles, Blink's, Pivot3's and Percey Pea's engine to make a kick ass flight simulator. My map works great..my models are in 3d ala swift3d ver.4 and the dynamics are getting better each day. But im working on the enemies and for some reason when i put the t0 / tree/grass model to move on a motion path within the map...it moves for only 3 seconds and then it stops on my screen. The enemy is based off the engineV3_3.fla ; the grass cube, but i replaced the frames with a swift3d tank. I just want it to go in a big slow circle but the only way i can see it is if i cruise behind the tank..otherwise..i just see the last position it was in at the last particular frame he was moving. It only tracks if i nudge forward or backwards. Does anyone know about this. I also wanted to have the enemies (tanks) to shoot back at me. My "car" is a hovercraft/jet and i programmed four gun barrels to shoot gateling rounds into the distance. Its very lovely.. but i dont have a page to host it on.8( Blinkok, Percey Pea (if your there), or strille. Contact me if you can. Anybody with knowledge on these rarities please advise me as well. Ill give credit where credit is due. Thank you all. :grouphug: