I'm to lazy to add "Concept" to GT:HD. ;)
Fredi
Printable View
I'm to lazy to add "Concept" to GT:HD. ;)
Fredi
Naw, I was actually posting that to ask the question... which will it be actually.
Guess it's just called Gran Turismo HD:
http://img209.imageshack.us/img209/6264/gtbannersu1.jpg
Here's some more info for this free GT HD "demo" download (taken from neoGAF):
Featured Automobiles (Year, Manufacturer, Model)
-- 1995 Suzuki Cappucino
-- 1989 Mazda Eunos Roadster
-- 2004 Honda Integra TYPE R
-- 1996 Mitsubishi Lancer Evolution IV GSR
-- 2006 Infiniti G35 Coupe
-- 2005 Mitsubishi Lancer Evolution IX GSR
-- 2005 Lotus Elise 111R
-- 1994 Nissan SKYLINE GT-R Vspec II
-- 1995 Toyota Celica GT-FOUR Rally Car
-- 2006 Ferrari 599
Game Modes
[Time Trial]
Player selects a car and must complete the Eiger Nordwand course within the target time indicated at the top of the screen. Each time the player beats the target time, a new car is unlocked and made available for selection. Upon unlocking all of the cars, the player can access tuned cars, along with the option to race Eiger Nordwand in the opposite direction.
[Drift Trial]
The player's drifting technique is tested, rather than their lap time. The player earns drift points based on their drift angles, racing lines, and speeds within evaluation zones located at various turns on the course. For each evaluation zone, the results are based on the number of flags and a numerical figure. The point total from all zones determines the player's drift points for the lap and is counted toward the rankings.
Available Settings
-- Transmission: the player can select either Manual or Automatic.
-- Stability Management (SM): the player can turn this ON or OFF during gameplay. ASM is designed to prevent vehicle skidding by controlling each of the four wheel brakes independently.
-- Traction Control (TC) Level: the player can set the TCS level, which senses drive-wheel slip and prevents wheel spin.
-- Tires: the player can select front and rear tires from nine types of brands.
Other info
-- No online play.
-- No AI drivers.
[The Good]
-- Online rankings (hopefully worldwide).
-- You can watch and save replays (did you read that Evolution Studios?).
-- Replays from the top ranked players available for download.
-- More downloadable content will become available before GT5's full release. Yamauchi promised a photo mode of some form to become available for download sometime next year.
Media
Latest trailer @ 720p (.WMV , .MOV)
Random Pics from the trailer
Car selection screen
God
Links
Official JPN webpage
Fredi
Not so much. Opera treats pop-ups as page requests. Only a flash 4 game here on FK allowed me to interact with a flash movie. Ajax on googles web stats sends it into an infinate loop that crashes the Wii.Quote:
Originally Posted by gesteves
There are however some wii sites that are quite cool.
http://www.wiicade.com <- flash games that work
http://www.team-dsx.net/wii/ <- simulated tab browsing
Who are these people?Quote:
The success of the Wii comes as a huge surprise to many...
source
now subway to be fair, the screen shot you posted showing a Wii racing game was a game that was ported from the game cube, and uses cell shading graphics, its not a fair representation.Quote:
Originally Posted by Subway
it would be like trying to compare a watercolor painting to a digital photo.
as they should be.Quote:
Originally Posted by Subway
can you roll cars yet?
Not that I know, but they will have damage in the final version, so there's still hope.
I didn't make the pic and I'm surprised someone (you) actually found out that that is from a Wii game.Quote:
Originally Posted by silverx2
Anyway, to be fair, let's compare GT:HD pics with real-life pics (again, I did'nt made the pics):
http://generationdreamteam.free.fr/i...araferrari.jpg
Fredi
i know its from a wii game because i was checking it out when i was at the store and said wow, this game looks like crap. it wasnt till later when i got home and did some research on the game that i realized it was cell shaded and was released for the gamecube in japan in 2003.
so yeah it looks like crap compared to gt hd.
but like i said, so far the only thing i want a ps3 for would be GT:hd it looks amazing and as far as racing sims it doesnt get anybetter then GT
lol. some of those PS3 shots are actual photographs with GT HUD strapped on top... I need video to believe otherwise.
Nah, all realtime ... well, the last one is from the car selection menu, but the rest is from the game (you just don't see the flaws because the pics are small, in the original version you can see the self shadowing imperfections and a few jaggies).
Look at the rear-mirror shadow:
http://sungame.mods.jp/photos/GTHD/GTHD_22.jpg
http://sungame.mods.jp/photos/GTHD/GTHD_24.jpg
http://sungame.mods.jp/photos/GTHD/GTHD_25.jpg
http://sungame.mods.jp/photos/GTHD/GTHD_26.jpg
http://sungame.mods.jp/photos/GTHD/GTHD_29.jpg
Here's another GT:HD to real-life comparision:
http://generationdreamteam.free.fr/i...mpaintegra.jpg
Fredi
I'd buy the ps3 just for GT. But that's just me.
It's looking a bit like the republican controlled congress atm though. "You mean american people didn't like that? We thought they were all trust funds."
hmmmm. I predict it starts with MotorStorm... and it'll end with Gran Turismo.Quote:
- Sony confirmed that its PS3 racing game MotorStorm will not have 1080p support, the game will run at 30fps in 720p (1280x720).
GT4 was running in 1080i and 60Hz on the PS2! Don't expect the Polyphony guys ever release a sub 60Hz racing game, they know how important 60Hz is for that genre. While motion blur does an incredible job at imitating a better framerate in Motorstorm, it's still not the same as real 60Hz IMHO and the Polyphony guys know that.
Fredi
Didn't they run GT4 at 1080i with some limitations... like no other cars or something? Or was that only a limitation when you went online? I forget.Quote:
Originally Posted by Subway
However, MotorStorm not being 1080p and scaling down to 720p and half the fps... not good.
From what I remember it didn't have such limitations, but the 1080i resolution was only native on the cars, the whole environment was internaly upscaled from 480i to match the cars 1080i res. Of course this caused some ugly side effects (shimmering, jaggies ...).Quote:
Originally Posted by gerbick
Fredi
So... the upgrade to 1.5 is bad... stay away. Snagged from here...Quote:
An unusually high number of reports of intermittent playback freezes during Blu-ray movies and some games have been posted to Sony's PlayStation 3 forum, as well as to the AVS Forum and other sources, after PS3 owners upgraded to version 1.5 of the system firmware.
Tests run by these users since having noticed the bugs appear to eliminate Blu-ray discs themselves as the cause of these freezes, most of which are said to be momentary and not terminal. Time codes displayed at the time of freezes are dispersed, indicating that the discs are not defective.
The key purpose of the v1.5 firmware patch was reportedly to eliminate scaling problems users experienced when playing PS2 and older games in compatibility mode, with lower resolution being scaled up to high-res displays. The firmware also adds new support for online functionality - which, ironically, may be the indirect cause of the freeze problem.
The level of exasperation expressed by some users only two months after the console's North American release reveals that patience among early adopters in consumer electronics doesn't compare with the levels of ten or twenty years ago.
"We shelled out $600 big ones for this console and were loyal to buy the console as soon as we could get our hands on one," one owner wrote on Sony's forum. "We should not have to rig the PS3 by making sure we have our controllers off and the wireless setting is set to work only on Tuesdays and the sun has to be shining and it can't be colder than 30 degrees outside then our Blu-Ray reader should work properly."
Some good news...
Perhaps the savings will be passed along?Quote:
Sony announced they have begun to produce Cell processors in 65nm. Currently PlayStation 3 console still uses the 90nm Cell processors, 65nm processor will be used in future to reduce production costs.
Just got the News channel patch last week. Works great.