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@ryanp321: took the mental ray renderer about 5 minutes on a single core machine. All textures are created specificly for the geometry: I also rendered before some dirt maps so that inner carvings look more dirty and give a better contrast.
@Son of Bryce: just a semester which are roughly in my case about 9 weeks minus some xtra courses to attend during the week. I don not always get full energy because of the other classes I have to take and presentations to prepare each 2nd week to show our current state.
I refined the textures of the main character. I have to admit that this character now doesn´t have 300 triangles anymore but a little bit over it, but i´ll assume it will still run smooth.
http://www.renderhjs.net/bbs/flashki...racters_02.jpg
next up are the animations for her as I wont change the base mesh of her anymore. 2 walkcycles: run and walk as well as many idle animations and some generic pick up, deny, agree, scared and alike reactions
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am i goin mad or are there whole chunks of this thread going missing?
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@BlinkOk: perhaps you mixed up the technical related thread with this design related thread here?
I mentioned it before but I want to keep flash coding and rather technical related stuff in the technical thread,- while art & design stuff and the eye candy belongs here.
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my apologies. i am going mad. lol
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If I were a zombie I'd eat your brain and retain the knowledge therein.
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and then i'd eat IP's brain to get a 2 for one deal.
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So how is that going (not the brain eating, the engine) ?
Are you not updating that anymore?