Could we try to keep opinions about Windows and OS out of here? You could do that in Coffe Lounge instead.
F10 still uses same AS3, only it has more classes.
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Could we try to keep opinions about Windows and OS out of here? You could do that in Coffe Lounge instead.
F10 still uses same AS3, only it has more classes.
They have released Dreamweaver CS4 Beta, Fireworks CS4 beta and Soundbooth CS4 beta but not Flash CS4 beta :(
http://labs.adobe.com/
seems they switched from presto (Opera) to webkit in Dreamweaver - still not a worthy upgrade since MX.
I assume webkit will be included more and more into the Adobe products,- perhaps at some point even in Flash
hey mike, off topic i know, but i was checkin out some of your games, and i was wondering how advanced they were to make. are the characters and stuff really 3D models? how do you do that kind of stuff in flash?Quote:
Originally Posted by MikeMD
Note: FP10 beta 2 is available
http://labs.adobe.com/technologies/flashplayer10/
Late reply, but I never saw that question ( until today )Quote:
hey mike, off topic i know, but i was checkin out some of your games, and i was wondering how advanced they were to make. are the characters and stuff really 3D models? how do you do that kind of stuff in flash?
Everything is either 3D models/animations or Video/photos. You end up importing it into flash as a sequence of .png or .tiff files if you need transparency, or just regular .bmp if it's something that doesn't need transparency ( backgrounds ).
It can be easy, or pretty difficult, just like other things. You have to know how to model and animate. Some things are fairly easy, some, like realistic humans can be pretty tricky.
Video is obviously video, but can be more difficult. Completely different issues. Before you even get to the software part, you actually have to get out of your chair, have access to a green or blue screen room/studio, cameras, lighting, and if you can't do it yourself, have somebody who actually will look like they know what they are doing in front of the camera.
Of course it you have to know how to shoot it to avoid problems once you get to the software and green/blue screen removal.
Flash is just code and where everything comes together. For some games it's barely 25% of the work. So, it's not really off topic, because it's less important which version of flash it is than all this other stuff ( at least until they support real 3D ).
I can't wait for the video card support.
GPU support will lead to hardcore flash gaming. Gamers pumping out their rigs with 3 way SLI just to squeeze out a few extra FPS for Fancy Pants Adventures 3.
lolQuote:
Originally Posted by Al Capwn
I still don't see a reason to upgrade.
Have they finally added in a native Z axis?
If they don't, I might buy a mac and throw my hat into the unity hub.
They added a z and other 3d classes, but the result of that is nothing that you couldnt do it right now with basic math or using 3d engines.Still crap compared to 10 year old stuff, but adobe guys think you will have 'fun' playing with it.
Thing is that adobe guys think that flash users like to code only for the sake of code, they think there is some kind of lust for 'good' coding practices and thigs like that, and the final result is just a detail.Like Mike Chambers put in his blog 'coding is joy'.No moron, code for the sake of code is not fun, getting things done is fun.
</rant>