Originally Posted by
rob77dp
I personally think your statements above are EXACTLY what makes games like this fun. Changes make strategy adjustment necessary, requiring thought, some time, and effort to then become successful. This is not having it handed to you by the game, which is what I think some people would prefer Elements to lean towards. I know I enjoy it more winning 60% and having to think than winning 80%+ and just going bam bam bam. Just being able to play for 3 days or even just 2 weeks and then afford all sorts of upgraded cards would shorten the life of Elements as a playable game very drastically. Upgraded cards, having been out now for approx. 4 days, I don't get all the complaining about cost and not affording upgrades yet. I have a high score, lots of games played, plenty of matches won, and 0 upgrades with only enough coin to buy 1 at the moment, but still like the idea of it being a difficult, but fun, road ahead.