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Ay thanks for the comments, everyone :D Yes the fire was a bit of an experiment, i wanted it to be 'stylized' whilst keeping everything else realistic. Had I gone realistic with the fire, it should ahve been white/yellow with minimal orange and reds... oh well, it was more of an expriment than anything :D
arik, nice painting! ooo I've never painted anything in a life drawing class before. It looks like yes, the arm is definitely long, and the closer leg looks like it's got a bit of strange muscle definition.... otherwise, nice work! I'd imagine it's really hard to paint a model because you're limited on time and want to make it as complete as possible in what little time you have. hehe the censorship is kinda funny, methinks :D
I just got hired to do illustrations for a series of children's books-- I might post some work as it comes along. Otherwise, I've been playing with Nupastels lately:
First, your realism...
http://tahnee.org/art/chalkpastel/parrotsbig.jpg
Parrots from Cozumel, Mexico
...And some cartoon!
http://tahnee.org/art/chalkpastel/pterodactylbig.jpg
Yayyy pterodactyl :D
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Great stuff, Tahnee. You've got a good handle on your brush/paint strokes. They nicely compliment the form they are describing. :thumbsup:
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I like the 2 birds,- the eye area from the first one looks very good
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The_e-Tahn , I really like your pics. They're gorgeous!
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Great vividness to all your images, dewman. You also have a nice grasp of portraying reflective/glossy surfaces as opposed to matte ones. Nice stuff. :):thumbsup:
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something different , somethinf abastract i think :O :)
http://www.paintek.com/doodles/ab1.jpg
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I quite like the use of colour in this one Mags! Lots of little details just noticeable underneath everything else give it a good sense of depth.
The only thing that bothers me a little is that some layers seem a little over saturated, which makes it seem like some of your detail has been lost.
Still, good feeling behind this one (personally) makes me feel warm and fluffy, almost nostalgic.
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thanks natsia , you right you know i don't do much abstruct i was experimenting with some brushes i'll do better next time :)
here is another piece done for brush pratice
http://www.paintek.com/doodles/profilo2.jpg
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The previous to this last was a bit better in my opinion. The latest one looks too much like it's been run through several standard filters. You might be able to make what you've done already work, but I think everything could use a lot more blending. I also feel that you could build up a lot more depth. Right now the background almost looks like it's on top of the the foreground elements.
I'm also finding the black lines around the ear and neck to be a little distracting. To me, they are lending to the impression that the image is unfinished. The outlines for the forehead, nose and eyes are much better for instance, in that they have a softer and more refined appearance.
Just my 2c. :)
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excellent critic RUSh let's see if i can still inprove on it :)
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Since that last crit held only suggestions for improvements and was completely lacking comments that even remotely resemble praise, I just want to make it clear that I think your good enough to know what I'm talking about and I trusted you to see it for the constructive crit that it was meant to be. I'm glad to see I wasn't mistaken. I've really liked the stuff you've posted. :):thumbsup:
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wow, thats really good works up there.
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1 Attachment(s)
Started this Last July, and just now actually got around to finishing it :rolleyes:
http://www.dewwebdesign.com/contents.../night_lrg.jpg
Larger
And, for a very much "in progress" work, see attachment.
C/C Welcome ;)
Dewman
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Damn dude that's impressive.
Water is one of the hardest things to render, this looks good. Your lighting is top notch too!
Nice work.
Love the brush sketch Mags!
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Thanks, the thing took forever to render on my computer (it's well aged technology ;) )
Dewman
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more experimenting wuith brushes and stuff
http://www.paintek.com/doodles/gobbo4.jpg
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That one's got the magic. The weight of the figure against the background is very solid, and the lighting and texturing are just great. Nice one! :):thumbsup:
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looking good (the technique :p)
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been building a knight last evening for my 3d website (rendered angle sprites)
after 15 min. messing around:
http://www.renderhjs.net/bbs/mmvr/knight_3ds_2k7_01.jpg
little later that evening:
http://www.renderhjs.net/bbs/mmvr/knight_3ds_2k7_02.jpg
haven“t even started yet on back and feet. Will propably try some zBrush on it this weekend