[test] some sort of RPG engine ( calling for Blink, Strille, Andree ? :))
Hey ...
Been taking a short break from Sylvaniah, and wanted to play with a old idea of mine
http://grafikdezign.free.fr/flashkit/screen3.jpg
http://grafikdezign.free.fr/flashkit/engine3.htm
EDIT : I've put the latest version : engine 2
EDIT : I've put the latest version : engine 3
It is based on Blink's engine, that he came with in the Percepea thread on the Mario Kart engine...
I was thinking this could be used for other purposes than just racing games :
This engine could be use for the outdoors, and this one http://grafikdezign.free.fr/strille/strille.htm for the dungeons / indoors.
It doesn't need to be fast paced, as it would be used in the context of an adventure / exploration game - i feel it could lead to a fun game
However, here are my questions :
- Does anybody happen to have the latest Blink's file ( the one with the racing opponent, the little Elvis ) : i searched, but the latestest link i found was dead : i would like to see how he handled predefined paths
- I would like to study if the opponents deplacement could be triggered server side : that way, as in Andre Michelle's game ( the racing one ) other players could join and navigate on the same map : i wonder if it would be possible : any multilpayer guru point on view would be welcome
- Would like to ask Blink if he ever came with some Z-sorting in his engine ...
Well ...that's it :) thanks for your feedback
Re: [test] some sort of RPG engine ( calling for Blink, Strille, Andree ? :))
Quote:
Originally posted by luxregina
i would like to see how he handled predefined paths
Your project looks very interesting :)
I think blinkOk drew the path and used the motion guide to tween an mc along it. Then he took it's coordinates and translated them onto the 3d map.. At least that's what I recall, but I could be wrong.