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[show] Barbarian
Hey !
I had a bit of time off work, so I decided to brush the dust on Barbarian, and come at least with a playable "something" :)
The enemy AI is the work of Slight. the graphics are an "update" of the original game sprites. the music is a "metal" remix of the original theme, performed by a french band. the whole game is cheesy AND mean :)
http://www.luxgames.net/barbarian/index.htm
The game is very short ( specially in the actual state, only one level ) - even the full game will be quite short : it is a true coffee break game :)
Barbarian is a true classic of old school gaming : if you don't know it, check :
http://www.luxgames.net/barbarian/about.htm
the usual screen captures :
http://www.luxgames.net/barbarian/screenshot1.gif
http://www.luxgames.net/barbarian/screenshot2.gif
http://www.luxgames.net/barbarian/screenabout9.gif
Hope you'll like it ! :)
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Awesome game! But whats the attack button? You need to add instructions that say what keys are what.
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hey! I remember this, looks awesome Lux. Well done.
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minor point, webpage says "untitled document"
never played the original, but reminds me of Moonstone for the amiga.
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press and hold space and then use arrow keys to attack
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2 minor things... I can still move after dying and when my body is being dragged away I can still move my shadow. Or is that my soul that is left?
Other than that its amazing, nice graphics. I like the little details such as the snakes moving.
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AI should be more random maybe....
If you keep hitting on the same place you win (i tried legs)
lovely game :D
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PLaying the game in such a small screen made it seem crowded. The border and title took up too much room in my opinion.
I died right when i appeared, because he chopped my head off. It took me a while to realize what happened. THere was no game over screen or play again button.
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YEEEAAHHHH!!!! Commodore 64 ROOLZ!!! :-D
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very nice dude. great artwork.:)
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Space bar to attack? and the player 2? how? I stayed there for a while and never could attack LOL
Nice game, but maybe change the scenario in random way every time you play 2 players mode
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I really regret not having the time to work with you on this mate ( How many years ago did we talk about that ? :) ).
Looks excellent, plays pretty damn well too. Stunning work as ever mate.
Squize.
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Thanks for the nice words :)
There are definitely some bugs that I'll try to get rid off ( like the non-dying enemy, the green gobelin guy, etc ..)
as for the playing area feeling "tight" : the game really pays tribute to it's classic ancestor, so I kept the playing area, and the gameplay "as is" ... it really tries to be an "as faithfull as possible to the original" port ...
I will also make sure that I'm more precise in the "how to play" section ...
This was really an attempt at not letting this project sleep on my hardrive, and also liberate my mind from it to focus on the next project :)
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To everyone: The control scheme is kind of lousy, but it is a faithful recreation of the original game's lousy controls. Gameplay was never the appeal of this game back then! It was the gore, decapitation, music, and hot chick in the background that made this game a cult classic! ;-)
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that is wicked. I love it!
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Loved the original game, and this is very faithfull, yet it looks better. Good job!
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thats really cool. Nice work, that music rocks
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Just found a bug, playing it again. When I still had 5 health left I died, though I could still move and was controllable. The green goblin still grabbed me though.
Here's a picture slightly too late.
http://www.whatboxstudios.com/images/barbbug.bmp
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Great game, first time I played it though, in the first 3 seconds the AI waled over and I think cut my head off. Was I supposed to die that quick :S Great work any way really love the graphics.
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Just to say again how awesome this is. Every time I come on flashkit, I play it again.
As I said before(happened to the enemy now), sometimes the decapitation doesn't work, though the troll comes out as if it did).
Wow!
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Sweet remake, amigo. I won't go into all the bugs it has because I'm sure you've got them all in your sights for extinction.
Good job, it plays just like the original with top-class graphics. I hope when you're done with this one, you have a crack at number two, because that was the game that inspired me to beg my dad nonstop for 3 days to get me a C64 when I was a kid.
Well, if you ever get round to it and need a hand, just say the word. In fact, when I'm done with the project I'm on now, I might even have a go.
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Yeah, great work Lux. I think you should define the spacebar as the attack button in the instructions page though.
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Excellent! I remember wasting hours on this, 1-on-1, on the C64 (and I think Amiga too). Very nice update on the graphics and sound, plays like the original. My favorite bit, which I'm sure is on your to-do list, is where the goblin kicks the head as he drags the body off. Are you planning on including the evil wizard fight at the end?
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Aaamazing! :smoov:
Will spend more time on it later this night. Well done :)
Lapo
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Hey !
Thanks guys, I'm happy to see that you enjoy it :)
I've made a small update :
http://www.luxgames.net/barbarian/screenshot4.gif
* Corrected the body localisation bug with the green gobelin
* Now, the gobelin will kick the looser's head
* added increasing level - around lvl 10 should be challenging, if you play nice ( I mean, ya'll know that there are tactics to corner the opponent and leave him no chance )
* added the missing other backgrounds ( volcano, forest, prisons ) - they are all randomized ...
* added, or moreso started a scoring system - regular hit, 50 pts, decap 200 pts - I will later rebalance the point for each attack, so that the easy ones repeted doesn't bring any score ...
to do list
- correct the bug that happens during a death, where the character is still controllable by computer / player
- add databased hiscores
- see what's causing the animation hickup when gobelin is dragging the body
- add an attack button for 2nd player ...
http://www.luxgames.net/barbarian/ (should be ver 1.60, the latest )
I will certainly not add Drax : this wasn't part of Slight's package, and I don't feel spending too much time on that ( minor, I think ) part of the game ( fun was in the sword fight, not the short fight against Drax )
and no, I haven't planned working on Barbarian 2 so far ( but who knows ...)
:)
Lux
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Woah, it seems so much bigger now. Nice backgrounds... One thing that bothered me was the wait after each battle was too long, for a second I thought nothing was gonna happen.
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Getting better and better.
Change the name to Barbarion, or something copyright free, then flog it and make a few bucks. You deserve a reward at least. Long live C64 remakes.
Couple of bugs you didn't mention;
a) The sword *chings* when you block even if the opponent is nowhere near. You need to set the sound-effect to only activate if the hittest between the enemy and protagonist is true.
b) Headbutt and Kick rarely work. 100-1 bet that this is the same keyboard handler flaw that I've encountered before where the SPACEBAR doesn't work in conjuction with some arrow key combinations. Try changing your attack key to CTRL and you'll see your all moves work like a charm. Funny that. Wonder what causes it.
c) When you cut off the guys head the sword dissapears too quickly. You could stick a pause in there and make the final frame linger a little for better effect.
They're all minor criticisms, man. It's close to perfect.
p.s. How did you make that light-through-the-curtains effect and the blood particles? Are they dynamic?
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This is the best game that ever appear in fk in all the times
Lux, is that the atlantian sword?
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yeah, a version of it ...
oh, and the light-through-the-curtains effects are just Flash gradients, transparent enough to give that illusion ...