Converting physics to actionscript
I have so much trouble understanding mathematical equations not written for code, i have no idea how to convert these equations into working code. I need some pointers or some links to help me.
Like this, how in hell would i write this in code.
m(dv/dt)=-kv2
where m is the mass of the ball, (dv/dt) is the derivative based on time, representing acceleration, and k is the side force constant.
here's the web site i got it from link
i'm trying to create cricket ball physics and i just don't know where to start. I know this page has everything i need, but i just need some help explaining what i need to do to make this in ActionScript.