[RESOLVED] two rectangle collision REACTION
lIs there any AS 3.0 (or anything) tutorial on colliding non-circular shapes? I'm desperate, cause I cannot figure this one out. Nor google it. Nor find it via flash'kit search. I do not know how to make a correct inquery. It just throws circle collisons, or nonmoving rect+circ collisions, or car wall collisions. But I need a collision REACTION.
Say we have 2 rectangles. rect.A runs into rect.B back from side. How much should we rotate them? We know velocities, frictions, exact collision point, everything before the collision. But what to do next? :cow:
I'm probably not the first desperate trying to figure it out. But It's killing me! Whole week. I've been reinventing the bike for some 8 days now. Help? Anyone? Please?:scared: