I was just about to post that. I did just that and it works now. Thank you so much for your help. My site will work much better now.
THANK YOU.
D
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I was just about to post that. I did just that and it works now. Thank you so much for your help. My site will work much better now.
THANK YOU.
D
No problem. You should mark the thread as resolved. (Top right above the first post in this thread, Thread Tools -> Mark Thread Resolved)
one more thing I noticed. The audio plays for a brief moment after next video plays. Is there a way to resolve that?
D
How do I move to next frame after main.flv is finished? Code is on frame 3, want to gotoAndPlay(4).
Here is my code:
var vid:Video = new Video();
vid.width=1024;
vid.height=768;
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
var listener:Object = new Object();
addChild(vid);
vid.attachNetStream(ns);
listener.onMetaData = function(evt:Object):void {};
ns.client = listener;
ns.play("main.flv");
ns.addEventListener(NetStatusEvent.NET_STATUS, doNetStatus);
private function doNetStatus(e:NetStatusEvent):void {
switch (e.info.code)
{
case "NetStream.Play.Stop" :
gotoAndPlay(4);
break;
}
}
I had to make the private function public (I removed the word private). Now it works. Thank you for all your help. It is greatly appreciated.
Oops, forgot you're probably using the timeline, just remove the public word altogether, it doesn't apply here.