Hey, I'm having a problem to remove the enemy's life when the bullet hit him, some help to fix?
Code:function addEnemy():Void
{
enemy_mc.enemyHealth = 100;
}
addEnemy();
function createBullet():Void
{
for (var i=0; i<enemyArray.length; i++)
{
_enemy_mc = eval(enemyArray[i]);
if (this.hitTest(_enemy_mc))
{
this.removeMovieClip();
enemy_mc.enemyHealth -= 10;
}
}
}