Do you know any clever ways of testing locally for things like loading in swf files with preloaders. I use the bandwidth profiler but i'm sure there are other things. It's a nightmare tho cos every change i make I have to upload to the server then download again to see if it works. Also I often have to go into mt temporary internet folder to delete cached files.
That 3d stuff's wicked. I've been doing a lot of it recently. There are 2 graphic designers here. I do the 3d and my mate paints over it in photoshop. I love the output.
This is the first time we've worked together to turn a printed advert into a flash page. That's why it doesn't look much like a regular flash site 'cos it was originaly designed for print.
just looked at the code for those lenses that load in:
onClipEvent (enterFrame) {
if(_alpha<=100){
_alpha+=(100-_alpha)/3;
}
}
What a muppet i am... They never reach _alpha=100 so they never stop loading... doh.
Change to:
onClipEvent (enterFrame) {
if(_alpha<=100){
_alpha+=(101-_alpha)/3;
}
trace("_alpha="+_alpha);
}
And the problem is sorted. I hope.
Cheers,
matt
edit: Well since i'm such a dingus I've got each of those 49 little lenses fading in when they load. So each one has that bit of code above within it.
So i'm gonna have to change 49 swf files. So my question is. How do I load the lens movie into the main swf file and attached code within it??? I've never figured it, I suck with functions.
