Make an animated button
Percentage Preloaders
Collision Detection
Make Custom Cursor
Printable View
Bret,
This is really fantastic stuff!!
Yes, this is something to add to the 3DFA web site. I'll first need to find out about the bandwidth issues that this might bring up.
Would also really like to know what software you have used to get this happening??
Hi Blanius
When i try see it, i have a problem with flash.ocx file and close all my ie windows.
Rui
Rui I would assume that is an issue with the plugin. But even so should not crash IE.
Hey Ed, I captured with old version of Camstudio but did not use it's export to SWF rather I used Flix to export to FLV which is much better for streaming large video like this.
Here's another quick tutorial.
Must have player 7+ installed (you should do that anyway)
Collide Detect
Hi Blanius
Now i got it.
Very nice, well done, teacher.
Rui
Blanius,
This is a great Tutorial. I learned something about Buttons I didn't know. Thanks. I have one question though. Is there anyway possible that it can be used locally on my system for future review?
MoonRise
Tribute Site Created with 3DFA
download it.
If you can play a FLV file you can download the video file. Otherwise you have to download the player too.
FLV file
http://bretlanius.com/flash/test.flv (sorry about the file name)
the player is
http://bretlanius.com/flash/animated_button.swf
When I have more I'll probably make a CD available. I've wanted to do this for a long time but never got around to it till now.
I plan to do one for the new bits coming out for 3dfa to introduce them.
Here is another tutorial on how to make your own percentage pre-loader
http://bretlanius.com/flash/loader.html
As soon as I have the time I plan to do one on some simple games type stuff.
Quote:
Originally posted by blanius
As soon as I have the time I plan to do one on some simple games type stuff.
holy crap man your tutorials are the best ^^
/tommy
very great tutorials! i like to hear your voice.
but is nothing new for an old flash programmer :D
one tipp:
edit the first post to enter all tutorials there. else you must serach through the whole thread to find tuts. you know what I saying? ;)
I've recently discovered layers - but would like to know how they are best used. I like to think others would also benefit from a tutorial movie with audio on this topic.
Rick
does anyone have a tutorial on keeping a player score? I dont know how to and i think it would be nice to add a player score for my shooting games.
hey kusco, please PM me how do you make your avatar???
hello guys... I'm a newbie and I`ll post here because I don`t know where else I could. I wonder if you guys can help me... I have a problem. I'm making a website using 3dfa and everything was well until I got to the Java Script part... Basically what I wanted to do is this: There are 4 buttons:
Home
Biography
Hobbies
Pictures
When I press Home, the Home scene fades out and the home scene reappears, when I press Biography (while on the Home Scene) the home scene fades out and the biography scene should appear, when I press Home (while on the Biography scene) the biography scene fades out and the Home scene appears...and so on for every button... It's really complicated for me since I know very little about JAVA. I did try to do it but it really doesn`t work:
if (current_scene == Scene 1)
{
gotoAndPlay ("Scene 2")
}
else if (current_scene == Scene 3)
{
gotoAndPlay ("Scene 4")
}
If do hope anyone can help me. Thanks!
could you make more please there really good but on custom cursor I have 2 queries
1.try hovering over something and the mouse goes behing it but i want it to go infront
2.how do I make it transparent
to force an object to the top you can use swapDepths with a large number like:
mycur.swapDepths (9999)
To make transparent:
mycur.alpha=40
swapDepths only works on export though.
anthoer way to make the cursor on top is to move the picture down to the bottom in the element place
The Custom Cursor does'nt work here when you export it :(
you did something wrong then. it worked for me
Can it be because i've used a animated gif?
Yep! Support for anigifs is not good.Quote:
Originally Posted by purplemadness
Ok, thanks!
Bret. I really appreciate the tutorials. I went through every one of them and learned somehting. Keep them coming if you can. If you need a place to host the tutorials I have bandwidth. I'm in the 3DFA game for the long haul.
support for animated gifs would be nice :)
So how does this preloader feature work for 3D flash animator? I have made a preloader with a dynamically loading par and percentage, which works in reference to itself. I tried making a scene with a preloader before the main movie, and also the preload movie option, and I can't get either to sync up with the main video. I guess I'm not referencing the main movie because the preloader's script does nothing.
Here is the preloader video file's script I have been trying to use:
I wrote this script similar to one icreated by 'blanius' within his video tutorial, and it works, in reference to itself. I don't know how to reference the other file.
After I made a scene called "preload" this is the script I have tried to use inside of scene 1, but it does not work. It moves past it onto scene 2.Code:pct = getBytesLoaded / getBytesTotal() * 100;
ptext= "LOADING " + toString (int(pct)) + "%"
element ("pct_bar").scale.x = pct
I suppose my main problem is how to reference the information from my main movie. But at this point I have no preload feature for my movie. Can someone help me with my issue?Code:var loaded = getBytesLoaded();
var total = getBytesTotal();
if (loaded>=total) {
gotoAndPlay("name_of_scene_2", 1);
}
In 3dfa (unless it's changed in new version) you specify a preloader in the main movies properties.
So I don't need to reference the movie within the script if I use the preloader feature?
I used this script for the preloader, similar to one you created in your tutorial.Code:pct = getBytesLoaded / getBytesTotal() * 100;
ptext= "LOADING " + toString (int(pct)) + "%"
element ("pct_bar").scale.x = pct
I'll have to check that when I get to the machine the movie's on.
Is the proper method to integrate the preloader to the movie is to add the preloader with show, hide and play events?
Thank you for the reply.
No there is an option for preloader on the main property menu thingy. When you select to have a preloader you have the option to use built in one, add one your self, or load one from file.Quote:
Originally Posted by g.lightfoot
Blanius -Quote:
Originally Posted by blanius
Did you make your "Make an Animated Button" tutorial using "3D Flash Animator"? If not what software did you use.
Old version of camtasia, then encoded to FLV with Flix
Is there a link to these programs? I am interested because I want to do the same sort of tutorials as you have done only for teaching inexperienced stock trader how to properly interpret stock charts. Would surely appreciate any additional help you can give on how to get started in this direction. Thanks,Quote:
Originally Posted by blanius
Hi,
Camtasia Studio
Tape "Wildform Flix" to make a search to get the second software (their site seems to be out of order...??).
Flix is now sold under On2(http://www.on2.com/)the same people that do the encoder for Flash I believe. The version of Camtasia I use is pretty old and was back when they were offering a free version. With Camtasia as it is now I don't think you need anything else.
Whats the best way to learn scripting with 3D Flash Animator
Look through files on the forums but please respect the hard work and effort they put into their movies... The samples on 3dfa is another great choice you can learn alot... Experiment with your own games and if you stumble on a problem try thinking about it and if you cant get it im sure some people on the forums will be happy to help you.
How do you make a character follow the mouse?
Simple script