you can find an example that this is true here:
http://www.flashkit.com/board/showth...hreadid=532690
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you can find an example that this is true here:
http://www.flashkit.com/board/showth...hreadid=532690
Works perfectly.
I just changed the original MX script so that 'add' was replaced with '+' and '_root' was replaced with 'root' and everything worked perfectly.
Genius.
Well done.
PS - Looks like I'll be binning this trial version of MX then :D It was way too hard to use :D
Tell THAT to cyber reaper! If he/she/it gets a hold of this post now, he'll/she'll/it'll regret having DITCHED us!!! :mad:
Oh Joy of Joys.
I just read the rest of this thread again, and spotted the bit about being able to use 'getDepths'. That could make life much easier on loads of my animations. If only I'd know this stuff a year ago, when Rui and I did a load of manipulation with SwapDepths.
It's like I've had my eyes opened for the first time !
Morgan.
Don't know what you meen because I don't understand you. (I'm a german) :rolleyes:Quote:
Originally posted by JSDvs9172
Tell THAT to cyber reaper! If he/she/it gets a hold of this post now, he'll/she'll/it'll regret having DITCHED us!!! :mad:
What I mean is the bugger stopped using 3DFA primarilly (or so it seems), but what I didn't say is that the lunkhead is still providing help here so it's not a total loss.
You can read the stooge's explanation here:
http://www.flashkit.com/board/showth...hreadid=612879