Quote:
now i can save off a pointer to a function and inject my vector function into the mc no worries. the problem is the vector function doesn't know what function it's profiling. i'm sure this can be solved with some oop weirdness like addding values to that particular instance of the vector function but i don't know how.
If I understand your question, this would be solved by interrogating the call stack in .NET or Java. I'm honestly not sure how you could do it in Flash... If you find a good solution, please let us know. Thanks!