I made some changes to the game:
Witchcraft
I had a lot of trouble clarifying the candle part. I tried everything--different configurations, animation, using different objects. Most of the things I tried ended up being too distracting, to the point that you lost sight of the fact that those things are merely supposed to be indicators of how many cards are correct.
I think the solution I've come up with is better than what I had before, although still not perfect:
- I changed it so that only the candles with flames show up. I think this helps to break the association of candle and card position, at least for the first few tries. Hopefully, by the time you get to where you are seeing 5 candles you, you have a sense of how the game works.
- I tried to make the two candle types more visibly different, even to the colorblind (Alluvian, can you confirm?). Now the candles themselves are different colors (and tonal values), as well as being different heights.
- I made the HELP button pop a bit more visually.
- I added a Continue button at the end, so you can look at the cards as long as you want once the game is over.
- I tried to clarify the instructions a bit, but the differences are subtle.
Anyway, I think this will be the final version, unless some major problem comes up.
Thanks to everyone for all your help.