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Type: Posts; User: marinacb
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hi,
is it possible to have the flash detect the current html window?
I'm NOT asking for just the domain or the swf file's location (_url property). so:
WHAT I DON'T WANT IS the domain, i.e.:...
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hi,
is it possible to have the flash detect the current html window?
I'm NOT asking for just the domain or the swf file's location (_url property). so:
WHAT I DON'T WANT IS the domain, i.e.:...
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hi,
is it possible to have the flash detect the current html window?
I'm NOT asking for just the domain nor the swf file's location (_url property).
My purpose is to have a "language button"...
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hi,
is it possible to have the flash detect the current html window?
I'm NOT asking for just the domain nor the swf file's location (_url property).
My purpose is to have a "language button"...
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hi,
i have made a file for you and i uploaded on my url. then just click on number 10.
a couple of notes: in the code you posted you forget capital letters (tabindex instead of tabIndex and use...
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hi, the code seems correct to me. but you have to set a tab index for your buttons to have the onSetFocus function work:
Btn_Yes.tabEnabled=true
Btn_No.tabEnabled=true
Btn_Yes.tabIndex=0...
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hi
i have a very strange problem. i have a dynamic textfield with the "render text as html" option enabled. the actionscript goes:
mytextfield="<B>This text is bold</B>" + newline + "This
text...
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could u write the exact code u use? and where is the button that should execute the "play" action, if u use a button or whatever it is.
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u either put "_self" (not "_blank"):
on (release) {
getURL("mailto:email@email.com", "_self");
}
OR nothing in the "window" option:
on (release) {
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thank u very much.
that works and it will be very useful because i don't know the textfield object much.
it's nice to have posts like that where u learn something... and that is being rare lately...
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that's what i thought it would be.
first ur MC wasn't on the stage, so it could not possibly play or be targeted !!
drag ur DMG MC from the library to the stage and give it an instance name, for...
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hi there,
could u please let me know how u actually managed to resize the textfield dynamically because i had read the help on this and assumed that the autoresize="center" was for alignment...
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File => Save as... => Type: select Flash 5 Document instead of the default Flash MX Document
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did u give ur movie clip's instance the name "Header" on the stage??????
then the code _root.Header.gotoAndPlay(2) must work-
the error message u get sounds to me like u haven't named it.
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very simple. ur text field must have name which u enter in the "var" field in the text options panel. for example u can name it "mytext"
then the code would be as follow:
if (mytext=="hello")...
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u can send me the fla at marina@avidasense.com
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i don't see anything wrong at ur site. all the buttons seem to work! i don't understand what ur problem is, could u be more explicit?
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download the fla called "preloader"
http://www.avidasense.com/eng/help/index.htm
look at the code of the first scene and the first 2 frames. when u copy this to ur own fla, notice that in the...
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ok, then u have to use the code referring to the framelabel name
just put a label name to the frame in whatever scene u want to go and tell the movie to go to that frame. it works!
on...
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on (release) {
_root.gotoAndStop("framelabel");
}
OR
on (release) {
_root.gotoAndStop(framenumber);
}
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i'm not sure i understand what u mean, but try this:
on (release, keyPress "<Right>") {
_root.gotoAndStop ("Step 1", 1);
}
if this code is inside a movie clip and u don't specify that the...
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hi there. don't u get an error message when u publish ur movie for flash player 5? because for example in the section "services" u're using a flash UI component (the scrollbar) which only works in...
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send it to me if u like and i will take a look
marina@avidasense.com
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u're welcome. it's the least i can do.. others help me too.
and i'm a girl :D
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it means u open the library where the symbols are stored and u drag a symbol onto the stage. then the symbol is referred to as an instance of this symbol...
see in flash help "Symbols, instances,...
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