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    np the real mask is just for neatness so you...

    np

    the real mask is just for neatness so you can put it all in a movieclip anywhere on the stage without the fake mask getting in the way of anything else nearby....
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    it would seem by your description that you are...

    it would seem by your description that you are trying to use the gradient within the actual mask, but I say:

    A.mask layer = solid block - no animation
    B.first masked layer = long block of bg...
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    as usual with these things the fault was in my...

    as usual with these things the fault was in my code - updateAfterEvent() was not being called within every interval based method......:rolleyes:
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    anyone? it's driving me nuts - I really don't...

    anyone?

    it's driving me nuts - I really don't want to use onEnterFrame() - it's not even like I am running simultaneous setIntervals they are all running on their own one at a time - e.g....
  5. Thread: Page Transitions

    by nubz
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    hi there are no preset transitions or pages as...

    hi there are no preset transitions or pages as there are in powerpoint!

    I would suggest making a movie clip that creates your desired transition (e.g. a covering white block that fades out to...
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    maybe try using a movie clip over the top which...

    maybe try using a movie clip over the top which is coloured the same as the background and uses a gradient to the left where the left most colour is alpha=0

    ensure the 'masking' movieclip has a...
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    Flash player in browser slow

    Hi

    Hopefully someone can let me know what's going on here.

    I have a small snowball throwing game I am making, I use setInterval to control all motion - when I preview from Flash in the local...
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    hey strike that - they all link fine in a browser...

    hey strike that - they all link fine in a browser which is really where it matters - so thanks a million silentweed
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    well that strips the tags for me if I use: ...

    well that strips the tags for me if I use:


    _root.tipTxt.htmlText=myNode.childNodes[nextInArray].childNodes[1].firstChild.nodeValue;

    odd thing is sometimes they actually link (I have an array...
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    xml import into html textbox shows raw html

    hi there

    my first bash at xml import - I have an xml file I created from a database table - I used an xml editor to enclose each relevant node with CDATA and it imports fine and I can navigate the...
  11. Thread: time elapsed?

    by nubz
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    magic! thanks for that deadbeat, after my frame...

    magic! thanks for that deadbeat, after my frame loop kept missing the exact multiple of 2000 milliseconds I rounded and divided by 1000 meaning I had to keep my timecheck variable to avoid the weeks...
  12. Thread: time elapsed?

    by nubz
    Replies
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    442

    time elapsed?

    i have what on the face of it appears to be rather a straightforward puzzle - I hope someone can give me a quick fix!

    My problem is trying to keeping track of how much time has passed since a...
  13. Thread: Sound Issue

    by nubz
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    just stick them in the a single movie clip...

    just stick them in the a single movie clip without instance names - remember in the lankage box you have them linked but the Export in first frame UNTICKED which means they will not load - putting...
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    got a fix I can use if anyone is interested! for...

    got a fix I can use if anyone is interested! for each selection as it is made:



    _global.plants.push(thisplant);
    for(val in _global.pool){
    if(_global.pool[val]==thisplant){...
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    have you got linked items in your library e.g....

    have you got linked items in your library e.g. sounds?

    if so then what is most likely happening is that these items are loading BEFORE the preloaded begins as when you look at the Linkage of the...
  16. Thread: scene re-load

    by nubz
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    almac the scene should loop continously if you...

    almac

    the scene should loop continously if you place a gotoAndPlay(1); instruction on the final frame (select the frame in the timeline and then enter the code in the actions panel) be sure to...
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    remove from Array by value

    anyone know how to do this? I have 2 arrays one contains a possible pool of selections the other contains actual selections, what I want to do is remove the values that have been selected from the...
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    as with the sounds suggestion the content that is...

    as with the sounds suggestion the content that is being linked should appear on the stage somewhere for it to be loaded when the first frame box is unticked - put it on the stage in a frame that is...
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    valuepassed here (like newcell before) has only...

    valuepassed here (like newcell before) has only one value - that of the LAST celldepth - is the minus button a single static button that should be removing clips in order or is there a minus button...
  20. Thread: Preloader help

    by nubz
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    this is in essence part of your preloader, much...

    this is in essence part of your preloader, much like a bar would progress or a number would display showing percent loaded

    whenever you evaluate the percentage in the preloader clip (not sure how...
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    in the function is probably neater! ...

    in the function is probably neater!



    function removecell(valuepassedfrombutton) {
    _root["cell"+valuepassedfrombutton].removeMovieClip();
    }


    naturally this all depends on you having the...
  22. Thread: Preloader help

    by nubz
    Replies
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    635

    make the movie that is progressing 100 frames and...

    make the movie that is progressing 100 frames and go to and stop at the same frame number as the percent loaded - or if you cant make it 100 frames work out the ratio. ensuring your preloader is on a...
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    I agree here - when you are executing the...

    I agree here - when you are executing the function the value of newcell is that of the last clip added and not of the passed name (you are assigning that to a property of newcell) - you need to...
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    BTW this is for a 30 second countdown. worked...

    BTW this is for a 30 second countdown.

    worked it out! just add 60 to _global.secs if it equals 0! and change the if(nowSecs==0) to if(nowSecs==0 || _global.maxSecs==90) in order to catch the odd...
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    my guess is you have probably got some linked...

    my guess is you have probably got some linked items in the library! When you create linkage for a library item (such as a sound) for controlling with AS then it usually defaults to having the box...
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