A Flash Developer Resource Site

Search:

Type: Posts; User: TiefighT

Page 1 of 20 1 2 3 4

Search: Search took 2.54 seconds.

  1. Minsanity!!! Do you have the Mindurance? Its...

    Minsanity!!!

    Do you have the Mindurance?
    Its Minsane!





    ...Sorry, don't know what came over me.
  2. If the loader is changed to load the games into...

    If the loader is changed to load the games into movie clips rather than levels, you will be able to legitimately force the loader objects to appear on top without the need for any kind of blank space...
  3. Not necessarily, if you set up the handler to...

    Not necessarily, if you set up the handler to load the game .swfs into a movie clip instead of a _level, then you can still have the timer in a regular mc, just with a higher z-order than the...
  4. Nice games and great idea, I'll try and come up...

    Nice games and great idea, I'll try and come up with something in the next day or two using io:pred's template.

    My opinions on the questions still open:
    -All games should be the same size. Even...
  5. Replies
    20
    Views
    1,130

    Pretty slick. ~20fps turning...

    Pretty slick.

    ~20fps turning left/right/up/down
    ~10-12fps turning diagonally (two arrow keys at once)

    P3 550 mhz
  6. Replies
    410
    Views
    150,856

    Optimizing Collision Detection - Discussion and...

    Optimizing Collision Detection - Discussion and Examples

    That thread is from a while back, just forgot to put it in the stickes when we were done with it. Manely goes over improving FPS by...
  7. Replies
    214
    Views
    104,977

    Optimizing collision detection discussion and...

    Optimizing collision detection discussion and examples

    That thread is from a while back, just forgot to put it in the stickies until now :).
  8. Replies
    8
    Views
    866

    You are doing that for each enemy object, each...

    You are doing that for each enemy object, each frame, correct?

    If that is the case, then the most straight-forward way to speed it up would be to centralize it. Have a single method that fires...
  9. Replies
    63
    Views
    4,024

    Awsome work, great job! Haven't played it all...

    Awsome work, great job!

    Haven't played it all the way through yet, I got killed about half way into the "get the book of healing" quest because of a glitch (see below), but I will try it again...
  10. Replies
    16
    Views
    1,230

    Heh, I'm good enough at breaking my own, I...

    Heh, I'm good enough at breaking my own, I haven't migrated to other peoples yet ;)

    Should be fixed now, sorry about that.
  11. Replies
    16
    Views
    1,230

    Ah crap, you're right, must have introduced a bug...

    Ah crap, you're right, must have introduced a bug with that last update, give me a sec...
  12. Replies
    16
    Views
    1,230

    Yah, the bug only happened when there was a bomb...

    Yah, the bug only happened when there was a bomb in the top left corner on the first game, it should be fixed now.

    Oh, and I updated it with your other idea, shift+click on the reset button to get...
  13. Replies
    16
    Views
    1,230

    Screenshot? Sorry, can't seem to reproduce that...

    Screenshot? Sorry, can't seem to reproduce that here, and I may just be misunderstanding you.

    Good idea with the autopick though, ill do that :).
  14. Replies
    16
    Views
    1,230

    flash minesweeper

    Howdy, got bored on Wed. and started working on this. Its about finished, code still needs to be optimized, and a few things need to be prettied up (text & the little win/lose/indiferent icon on the...
  15. Probably because they are independant of the...

    Probably because they are independant of the loaded file, doesn't matter how big the file is, the xscale will always be 100 (or will always start at 100). The _width and _height are completely...
  16. The concept is still the same, flash has to load...

    The concept is still the same, flash has to load the file completely before it bothers populating the properties. Analyzing and loading a file just takes a little time, even if it is readily...
  17. Replies
    37
    Views
    2,122

    Tested in IE using this...

    Tested in IE using this movie (top left button adds objects, I used 30 for my tests).

    6.0 Player - 10 FPS average
    7.0 Player - 18 FPS average

    FPS jumped around a lot more in 7.0 player,...
  18. Replies
    10
    Views
    834

    Looks great, very original, runs well, and could...

    Looks great, very original, runs well, and could be addicting.

    I didn't run into any of the above problems, so either you've fixed them, or I'm lucky :).
  19. Replies
    5
    Views
    979

    Well, if you want a reallistic looking blur, you...

    Well, if you want a reallistic looking blur, you could create a seperate raster image for each object on the screen (bad guys, major parts of buildings, etc.). This seperate image will be identicle...
  20. Well, you can, to do it from scratch its just a...

    Well, you can, to do it from scratch its just a matter of creating a vector square that is 1 pixel by 1 pixel, then copying and pasting it like a lego. Its kind of a pain, and usually slows flash...
  21. Easiest way would be to just create one or more...

    Easiest way would be to just create one or more new .swf files that only contain the code in question, then in your main .swf load those code .swfs into Handler movie clips.

    So the main timeline...
  22. Replies
    77
    Views
    2,788

    It took me almost 3 years to put up my first one...

    It took me almost 3 years to put up my first one :/
  23. Replies
    13
    Views
    841

    == is for comparing values = is for setting...

    == is for comparing values
    = is for setting values

    so it should be

    geek = 0;
    normal = 0;
    }

    to reset those two values to 0
  24. Replies
    35
    Views
    2,371

    I suggest you start with something small while...

    I suggest you start with something small while you are learning the culinary arts. Something like, say, chicken fried steak.

    And be sure to use extra oil, it'll taste better.

    Trust me :D
  25. Replies
    6
    Views
    591

    FPS is 47 or so when just moving back and forth,...

    FPS is 47 or so when just moving back and forth, drops to around 15 when the blocks scroll up.

    This is on my craptastic work machine:

    PIII 500 768mb ram, Riva TNT video card, win xp
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4




Click Here to Expand Forum to Full Width

HTML5 Development Center