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Type: Posts; User: rjn4
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Hi!
I am working on a script thats making FFT on imported pictures. FFT itself is a very huge function (calculated for each pixel of the bitmap) so the script usually takes roughly 30 seconds even...
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http://www.nm-8.com/games/scrsht.jpg
ready for Deep Space? took me hell of a year to make this game...
play the game
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>>You need to have an entirely separate screen for selecting a ship:
I guess you are talking about the selection of other ships, to trade with them? if so, you are right, it's even hard for me, to...
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Hi Folks!
:yikes: :doughnut: barter space trading :doughnut: :yikes:
we are back, and our game developed a little.
now you are able to shoot other fighters and cargoships ("combat mode"),...
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got the same problem, dude:(
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thx for your help. that means tracing like hell...
oh i love trouble shooting...
greetings
nm-8
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more specific:
_root.projectingfunction (param1,param2,param3);
why doesn't that code work if it's inside a loaded swf (loadclip(...); )
(projectingfunction is on _root of the very first swf, i...
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Hi! I got a problem with a game I'm making viewing it in flash player 9
here is the link to the game
I'm scripting in a mixture of as2 and as1 commands. and as far as I know flash player 9 can...
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works perfect! thanx a lot!!!
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is it possible to read html sites and get the text as variable values into the swf-movie? :confused:
how do I do this?
(so to in detail: i want to write the text that is written on an html site...
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...and dogfight-, trading-, and adventureparts are coming...
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i dont want to stop your posts!!!
this is wonderful, keep on posting, that's exactly what we need:)
thanx a loot, the game will be updatd time by time, so posting here always helps us..
special...
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very cool!
i just did it to the second level.
maybe start with easier constellations, to get into it, before one fails...
maybe a "piggy animation" between the levels as some kind of price...
but...
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thanx for the "game forum" hint, i guess you are right. but like you said, there are still to many bugs still apprearing...
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i mean the graphical tools in the "tools palette" of flash. the tool: "using symbols" as seperate timelines, or the tool: "filters". i made the yahoochar.swf link completely with that. no other...
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[QUOTE=rjn4]i guess you see, that the yahoo animation could be done completely in flash.
it's not that much work, especially with the filters in use. here you could use filters,for example to let...
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http://www.nm-8.com/flash/game2/barter.htm
it's a space simulation game, i made based on a 3d-engine i scripted in flash.
and in testing phase for the graphics; text will be translated in...
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sorry the swapDepth() method!!!
after "this._y=_root.ycoord+...."
script:
this._swapDepths(this._y-_root.ycoord);
that sould place the most front button always on top of the arrangement.
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and now the hard one:
every button is a symbol inside a symbol: actually a button inside a movieClip.
so you have all the properties of a button, like the handsymbol on rollover etc. and you are...
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well, there are several ways, as always.
Surely, the most easiest, is to place all the menubuttons in one and the same MovieClip(I use instance name "menu_mc"). And animate the rotation button per...
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the spinner at the bottom of the menu movie is the "depth of field" focus, thx to the blurfilter;)
right = far
left = close
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simple question: u folks have any suggestion how I could design a 3d menu? like <a href="http://www.nm-8.com/flash/menu.htm">that</a>?...
or navigation trough the content?...
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yep, but what about the filesize, what do other engines like polygonial based gain in kb-size at such level of detail? I don't have anything to compare it with.... thats why I posted it...
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hey,
i'm developing a 3d engine inside flash using 2d content.
here's an example head for 8kb.
that's not that much. performance gets better version by version (of flashplugin)
any suggestions...
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