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    modifiy "script cause to run slow" - seconds

    Hi!
    I am working on a script thats making FFT on imported pictures. FFT itself is a very huge function (calculated for each pixel of the bitmap) so the script usually takes roughly 30 seconds even...
  2. Thread: Games of the week

    by rjn4
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    515,273

    Sticky: barter battleground 3D

    http://www.nm-8.com/games/scrsht.jpg
    ready for Deep Space? took me hell of a year to make this game...
    play the game
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    >>You need to have an entirely separate screen...

    >>You need to have an entirely separate screen for selecting a ship:

    I guess you are talking about the selection of other ships, to trade with them? if so, you are right, it's even hard for me, to...
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    3d flash game (freelancer style) II

    Hi Folks!

    :yikes: :doughnut: barter space trading :doughnut: :yikes:
    we are back, and our game developed a little.
    now you are able to shoot other fighters and cargoships ("combat mode"),...
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    got the same problem, dude:(

    got the same problem, dude:(
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    thx for your help. that means tracing like...

    thx for your help. that means tracing like hell...
    oh i love trouble shooting...
    greetings
    nm-8
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    more specific: _root.projectingfunction...

    more specific:
    _root.projectingfunction (param1,param2,param3);

    why doesn't that code work if it's inside a loaded swf (loadclip(...); )
    (projectingfunction is on _root of the very first swf, i...
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    loaded content doesn't fit

    Hi! I got a problem with a game I'm making viewing it in flash player 9
    here is the link to the game
    I'm scripting in a mixture of as2 and as1 commands. and as far as I know flash player 9 can...
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    works perfect! thanx a lot!!!

    works perfect! thanx a lot!!!
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    [RESOLVED] read text from html into flash???

    is it possible to read html sites and get the text as variable values into the swf-movie? :confused:
    how do I do this?
    (so to in detail: i want to write the text that is written on an html site...
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    ...and dogfight-, trading-, and adventureparts...

    ...and dogfight-, trading-, and adventureparts are coming...
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    i dont want to stop your posts!!! this is...

    i dont want to stop your posts!!!
    this is wonderful, keep on posting, that's exactly what we need:)
    thanx a loot, the game will be updatd time by time, so posting here always helps us..

    special...
  13. Thread: [Link] my game

    by rjn4
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    nice man!

    very cool!
    i just did it to the second level.
    maybe start with easier constellations, to get into it, before one fails...
    maybe a "piggy animation" between the levels as some kind of price...
    but...
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    thanx for the "game forum" hint, i guess you are...

    thanx for the "game forum" hint, i guess you are right. but like you said, there are still to many bugs still apprearing...
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    i mean the graphical tools in the "tools palette"...

    i mean the graphical tools in the "tools palette" of flash. the tool: "using symbols" as seperate timelines, or the tool: "filters". i made the yahoochar.swf link completely with that. no other...
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    [QUOTE=rjn4]i guess you see, that the yahoo...

    [QUOTE=rjn4]i guess you see, that the yahoo animation could be done completely in flash.
    it's not that much work, especially with the filters in use. here you could use filters,for example to let...
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    yahoo character

    3d-character with flash
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    check this out

    http://www.nm-8.com/flash/game2/barter.htm

    it's a space simulation game, i made based on a 3d-engine i scripted in flash.
    and in testing phase for the graphics; text will be translated in...
  19. Thread: rotating menu

    by rjn4
    Replies
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    2,260

    sorry the swapDepth() method!!! after...

    sorry the swapDepth() method!!!
    after "this._y=_root.ycoord+...."
    script:
    this._swapDepths(this._y-_root.ycoord);


    that sould place the most front button always on top of the arrangement.
  20. Thread: rotating menu

    by rjn4
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    and now the hard one: every button is a symbol...

    and now the hard one:

    every button is a symbol inside a symbol: actually a button inside a movieClip.
    so you have all the properties of a button, like the handsymbol on rollover etc. and you are...
  21. Thread: rotating menu

    by rjn4
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    well, there are several ways, as always. ...

    well, there are several ways, as always.
    Surely, the most easiest, is to place all the menubuttons in one and the same MovieClip(I use instance name "menu_mc"). And animate the rotation button per...
  22. Thread: small engine

    by rjn4
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    the spinner at the bottom of the menu movie is...

    the spinner at the bottom of the menu movie is the "depth of field" focus, thx to the blurfilter;)
    right = far
    left = close
  23. Thread: small engine

    by rjn4
    Replies
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    3,033

    3d menu?

    simple question: u folks have any suggestion how I could design a 3d menu? like <a href="http://www.nm-8.com/flash/menu.htm">that</a>?...
    or navigation trough the content?...
  24. Thread: small engine

    by rjn4
    Replies
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    3,033

    yep, but what about the filesize, what do other...

    yep, but what about the filesize, what do other engines like polygonial based gain in kb-size at such level of detail? I don't have anything to compare it with.... thats why I posted it...
  25. Thread: small engine

    by rjn4
    Replies
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    3,033

    small engine

    hey,
    i'm developing a 3d engine inside flash using 2d content.
    here's an example head for 8kb.
    that's not that much. performance gets better version by version (of flashplugin)
    any suggestions...
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