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Type: Posts; User: ponponz
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Doesn't seem to be working
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Okay, so I'm making a flash site that's supposed to have a day/night cycle that works in real time
Right now, the plan is to have a ten frame animation play once and stop after it reached the end...
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Are you planning on fixing it?
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I just clicked on a link to the main site from my bookmarks to look at a tutorial again and it keeps redirecting to this forum.
Did the website shut down? Was there an announcement for it?
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I just need the important parts converted, if that's okay with you.
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Is it easy to convert it into AS2?
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https://noirville.neocities.org/flashkit_share.zip
I tried a different approach to the spawn code. Following a tutorial on how to make asteroids in flash which had instructions on how to make a...
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Is it okay if I share the .FLA file to you?
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Crap, It's still not working.
I have an Idea though, I think there's a tutorial on how to make an asteroids game. Maybe I can look into that and see if I can get the spawning working
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Nothing seems to be working. I even changed it to where the kill() function would just have the fairy movieclip jump to there frames containing the death animation instead of spawning in a separate...
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Still running into problems
I have trace actions set to on yet nothing is happening when I trigger the death animation on the fairies. I thinking it's something with an event listener or an...
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One last question, How do I perform a frame check for _root["Fairy_death"+depth_num]
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So, it's working now but the hit test I put in anytime the fly swatter hits a fairy doesn't work.
The hit test is in it's own function that's called when you press the "P" Key which spawns in a...
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It's me again. I'm making a game like Gnat Attack from Mario Paint except you hit fairies instead of flies
The problem is that I got the code to make flash spawn multiple fairies but it keeps...
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Because I'm using flash 8. Besides, It's not 2007 anymore so I doubt anyone would notice
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This is my first time posting here and i'm a beginner in flash
I made a death animation for an enemy in a game I'm making and the idea is that once the animation is done, flash will unload the...
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