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    Thanks for the reply! I can't agree that...

    Thanks for the reply! I can't agree that smoothing is not beneficial for unscaled or scaled down bitmaps if they are rotated. However, your pixelSnapping suggestion made me think to check that my...
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    [RESOLVED] Sharper Smoothed Bitmaps

    Is there any way to get smoothed bitmaps that aren't quite as blurred?

    I'm building a 2D wheel of icons, each of which is a dynamically loaded png.

    I was hoping that if I imported crisp 100px...
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    that line declares the array lsPics, which holds...

    that line declares the array lsPics, which holds the "photoFrame" elements that contain my loaded images. Specifically, lsPics is a Vector type array. The "photoFrame" class is defined in my fla's...
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    Also, here's my XML file for anyone referencing...

    Also, here's my XML file for anyone referencing this thread in the future:


    <?xml version="1.0" encoding="UTF-8"?>
    <images>
    <image src="photos/ls01.jpg" />
    <image src="photos/ls02.jpg" />...
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    THANK YOU DUDEWAD!! I was about to give up in...

    THANK YOU DUDEWAD!! I was about to give up in frustration, forget about creating a portfolio and getting a job, and just live in the park instead. That missing ".contentLoaderInfo" was definitely...
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    I'm having the same problem. The resize...

    I'm having the same problem. The resize operation in my loop isn't working because the image being loaded hasn't loaded enough to have a height. How can I make this wait before attempting to resize?...
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    I'm noticing that this is a problem with any 3D...

    I'm noticing that this is a problem with any 3D transform of movie clips in my content page. If I just give a clip a Z value, the buttons in my swf's parent (the category page) are disabled. It...
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    buttons don't work after 3D tween

    I'm building a portfolio page that contains a clip into which category swfs are loaded. Each category swf has a clip into which content swfs are loaded. In one content swf I have 3D rotation tweens...
  9. After many hours of debugging it appears the...

    After many hours of debugging it appears the problem is the preloader's filename. I can't say why, but when it's named BJC-preloader.fla it displays another instance of Main.swf instead of loading...
  10. I seem to get the same result after removing...

    I seem to get the same result after removing "removeChildAt(0);", and moving "addChild(l);" up before the removeEventListener's, in my preloader. Thanks for the suggestion though.

    The thing that...
  11. [RESOLVED] Child will not display when it contains script

    I'm creating a portfolio, with a Main swf that loads Category swfs, each of which load Content swfs. The main swf is loaded by a separate preloader swf. Something like:

    Preloader.swf
    Main.swf...
  12. okay, got it to work using negative margins.

    okay, got it to work using negative margins.
  13. nope, didn't work. Tried a bunch of float &...

    nope, didn't work. Tried a bunch of float & overflow combinations. Specifying and not specifying widths. No luck. Thought of putting both sidebars in one 2000px wide div absolutely positioned...
  14. Getting a swf animation to fill the browser regardless of window size

    I'm trying to create a page layout that will show my main 1000px wide by 700px high swf centered horizontally, with 500px wide swfs on either side. I want the side swfs to be cropped by the browser...
  15. You are the man! Thanks! This makes sense,...

    You are the man! Thanks!

    This makes sense, because I noticed that the html form was only urlencoding spaces, commas, slashes, and colons (all present in only the content halves, not the keys). ...
  16. flash-cgi communication problem. urlencode problem?

    I'm new to server scripts, and I'm trying to replace an html form with a flash form. I've created a LoadVars object and a send button that sends the LoadVars object to the cgi file. The problem is,...
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    the correct mathematical equations to use are: ...

    the correct mathematical equations to use are:

    horizontalvelocity = speed * cos(angle)
    verticalvelocity = speed * sin(angle)

    also, i'm not sure how this works in flash, but you have to make...
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