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Type: Posts; User: stevehungry
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Your welcome :)
and when your life turns to crap...flash is always there waiting for you...lol!
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i would suggest something like:
bodBorderMC.enabled = false;
let me know if that works or not. also i think this might be in the wrong thread. that dosent look like AS2 :P
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Hello, i am a freelancer looking for work. i have skills in the following
Web design
flash design
regular image/animated/flash banners
application development.
i have about 2 years...
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you've probably forgot to include something in the html.
my advise would be to open up your project in flash. and click "publish" - this should then generate a .html file for you. copy all the html...
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use setInterval. something like this should work :)
//can see it first of all;
myobject._visible = true;
//start an interval, call the countup function every second, 1000 = 1 second.
startint...
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Hey guys, im trying to grab the instance name of something on stage, set it to a variable then remove it.
iv tried:
var something = object1
something.removeMovieClip();
that works....
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hey guys im trying to make a javascript program that displays results based on user input, at the momment il just use an alert() but basicly what im trying to do is give the users a load of choices,...
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could i have a look at the .fla file to have a proper look?
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going off that example you provided me i can say one of two things,
you can have a large container movieclip, and have it fit the stage and then insert a few keyframes, write a stop(); command on...
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Hey im trying to make something work,
heres my code first of all:
var questionNumber:Number = 1;
var selectedAnswers:Array = [];
var correctAnswers:Array = ["",...
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i don't know which version of Actionscript your using but here's how to do that with as2.
onEnterFrame = function() {
movieclipName._x = _xmouse;
movieclipName._y = _ymouse;
}
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make a movieclip symbol then doubleclick it to go inside it, on its first frame write:
this.onEnterFrame = function () {
this._x+=5;
}
then attach it to the stage with...
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i think its showing up with whitespace because thats when the film breaks and its starting again. kind of like how you see a white flash before the whole movie loads. try writing gotoAndPlay(1); in...
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Hi, i can do this job for you pretty easy since the files are provided. id love to be able to do it, PM me a base price and we could negotiate on that, thats what i tend to do for all flash...
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use nextFrame and prevFrame on your buttons.
character_nextButton.onRelease = function () {
character_image.nextFrame();
}
character_prevButton.onRelease = function () {...
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tell us what you have tried. did you try startDrag, droptarget or attaching it to the mouse x and y.
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probably this hooded top iv got on now. i've had it since 2007 and its one of the few things i kept when i cleared out all my clothes earlier on this year.
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assuming the fish is a movieclip, use gotoAndPlay to reset the fishes frame to 1.
make the fish a movieclip and paste this onto it.
onClipEvent(load) {
stop();
}
onClipEvent (enterFrame) {
if...
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all of that except the last are very easy to do, i had a go at making a minimap and all i could get done was the position of the player, if there are enemies in this game and you want them to be...
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try using _xscale and _yscale with onRollOver and onRollOut
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you can turn them off in the publish settings but also you can try:
var customMenu:ContextMenu = new ContextMenu();
customMenu.hideBuiltInItems();
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heres what i'd do, have a timer to control when a new enemy will spawn. use attachMovie to create the new enemy. push that enemy into an array then hitTest that instance in the array. try...
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its quite a common thing, but il have a peek at it. if you'll post your .fla
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im guessing you bought it from a site, it should of come with instructions, try contacting the seller.
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