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Type: Posts; User: brainstormingin

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  1. Nice game.

    Nice game.
  2. Replies
    6
    Views
    1,435

    I prefer mochi api. And it dosen't take a lot of...

    I prefer mochi api. And it dosen't take a lot of time. Put it on mochi and there will be lot of sites embeding your game.
  3. Replies
    3
    Views
    6,274

    var my_sound:Sound = new Sound();...

    var my_sound:Sound = new Sound();
    my_sound.attachSound("music1");
    my_sound.start();

    After certain key frame

    my_sound.stop();
    my_sound.attachSound("music2");
    my_sound.start();
  4. Replies
    21
    Views
    4,193

    3d Max used to be the most used for games because...

    3d Max used to be the most used for games because of its easy to use interface and way of working. But if you go for detailed modelling and texturing then maya will be better. Both of them have their...
  5. Flash does not interact with the graphics card...

    Flash does not interact with the graphics card directly.
  6. Replies
    6
    Views
    735

    [completed] Simple game gobble

    Here is a simple game I made.

    http://board.flashkit.com/board/images/ieimages/2009/02/1.jpg

    Play Here

    I am new to making games. So I made a simple game.
    Thanks to all the members here.
    I...
  7. Replies
    230
    Views
    512,282

    Sticky: A simple game....

    A simple game.
    http://lemonarcade.com/wp-content/uploads/2009/02/gobble.jpg
    Play Now
  8. Replies
    9
    Views
    2,053

    If adobe wanted to create something like this...

    If adobe wanted to create something like this they might as well acquire this program and develop on that.
  9. Replies
    5
    Views
    2,129

    [F8] Help on building mode7 game

    Hi,

    I want to make a game like this one below

    http://www.triqui.com/game/2272-3d-motorcycle-race/

    Any idea about how to create the 3d effect?

    Any suggestion/tutrorial ?
  10. 4 points can be used to get rough hittest. One...

    4 points can be used to get rough hittest. One for each side. Also when character is falling it will skip more pixels and yield in error.
  11. the holder of he large image can have two layers....

    the holder of he large image can have two layers.
    the top layer will be an invisible button
    the layer below will have a blank movie clip.
    Load the large image in the blank movie clip.
    ...
  12. Replies
    11
    Views
    1,138

    I like the game. Its good. Played till level 11....

    I like the game. Its good. Played till level 11. What is the frame rate of your game?
  13. Replies
    1
    Views
    544

    Check the knowledge base. It might help ...

    Check the knowledge base. It might help

    http://board.flashkit.com/board/showthread.php?t=518121
  14. Replies
    3
    Views
    997

    I was thinking of a intergalactic race with...

    I was thinking of a intergalactic race with futuristic spaceships. There will be a circular tunnel. You have to race there with time limits for checkpoints. Also you have to shoot the enemies and...
  15. Replies
    3
    Views
    997

    [F8] Help regarding racing game

    Hi,

    I am thinking of making a game like turbo spirit. Any idea about how to go about it ? Any link to any tutorial about the virtual 3d movement of the road and props! Thanks in advance!
  16. Thanks guys. My programming skills are of...

    Thanks guys. My programming skills are of intermediate level. I will definitely learn the real 3d mathematics. But for now I will go for the simplier collision detection (mikeMD).
  17. use removeMovieClip to delete the shot.

    use removeMovieClip to delete the shot.
  18. [MX]Collision detection in 3d perspective

    Hi,

    How do I go about collision detection or hittest in a one point perspective game .
    for eg how do I perform hittest between the ball and bat in the baseball game?
    Or how do I detect...
Results 1 to 18 of 18




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