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Type: Posts; User: Cody2819
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I hope double posting won't get me in trouble, but I realize the trouble. If you look into the fla you'll see the yellow bullet has a script that deals the damage to Sonic, and it seems to have a...
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OK I got it halfway fixed. I had to remove something from the main script for the character (something the tut SAID TO ADD and as the guy never finishes his tuts...) and the damaging animation plays....
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Nope, that just made the ring count unaffected when hit and he still dies.
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http://www.mediafire.com/download/ti7n0x2vqc0ftcf/Sonic+Game+Test.fla
Yeah me again, hopefully this'll be the last thing I need help with for a while. I been trying to get this script to work,
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I got this fixed, and I just need the character to "not" die when the number goes up.
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So I want to add a dynamic text that acts as a score. You collect something the score goes up by 1 and reverts back to zero if you get hit. I'm able to get the dynamic text inside a Vcam and a...
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OK I edited it to
while (ground.hitTest(Son._x, Son._y, true) && grav-->0) {
and Sonic does touch the ground, but he won't stop bouncing up and down. At least we're getting somewhere.
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That was for a fighting game, the guy stopped before showing how to do AI movement and such. This code is for a Sonic game, I didn't give up on the other code it's just there's nothing more to do...
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I started to work on a new code (last one was for a fighting game but as the guy never finished them, I can't do anything else atm) that does work---but it freezes the game, why? Here's the code.
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It's stupid because it's too picky about how the code is suppose to be written, I managed to fix this problem btw but the video tuts are unfinished so---was a total waste of time..
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OK so I got this fixed, "Shad Punch1" having a space was causing the problem, why Idk AS2 can be so stupid and picky. But now I got a new problem, the code won't even work. Follow he video if you...
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Why am I'm asking if my AC2 is glitched? First here is the code I'm using, I am following these video guides to a T (only changes are the character names).
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75 views, yet no comments? I assume no one here knows how to help me, guess I'm forced to search Google and just hope I can find the scripts needed. I don't want to wait for weeks on end again, I'm...
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OK so in flash 8 using AS2, I wanna make a flash game with a similar style to Megaman Zero. I found a platformer tut ( https://www.youtube.com/watch?v=0SwLJXvsM48 ) however when I use the script he...
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Hi again, well I just need to add the credits and it'll be done. I looked up the AS2 MovieClipLoader but it seems to be used for sites? How exactly do I use it to load another scene? I really ain't...
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Well all I did was click on the music, didn't insert a keyframe just clicked it to where the custom editor would show.
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I animated for a few years without issue and never had to split a animation before, how would I even know about loading externally? And just because I do turn based battles doesn't make it weird that...
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In flash 8 the custom Edit Envelope you use to lower or heighten a song's pitch, but after making like...hold on let me get a screenshot.
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And that's too big? And Idk how to exactly load stuff externally.
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Um aw right, here it is. Keep in mind it's a flash movie with a turn based battle. *Sighs* I hate when Mediafire takes over a hour to upload these flas. XD OK it went to little over 50 mins.
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I always use a preloader, this isn't my first animation. XD
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Why would they be the issue?
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Since I'm using voice acting for the first time ever I don't wanna run the risk of hitting the frame limit in flash 8, you know the limit once you hit flash refuses to add anymore to the animation. I...
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Hi again, need help once more. :/ This issue is with using music along with voice acting, up to now "all" my animations had no voice actors, this being the first it gave many annoyingly issues. At...
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That has two errors,
but adding a extra } at the end fixes them, testing now. It works. ^^ Thank you I was beginning to think no one was gonna reply. It can get pretty annoying when that...
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