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Type: Posts; User: SergeantK
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I am making a game where you have to balance two different balls on two different lines. This is more of a technical thing, because I'm using a function that will test for two different balls and two...
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For some reason, on my admin panel I made, when you go to the form and enter a wrong password, it should show: "Wrong password, please try again"
But it shows this no matter what. My code looks...
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As I said, just a practice thing for me. I wasn't trying to be innovative (I should of, I know.)
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I made this more of a practice for my math-based collision, and also had to make a game that might help me with having an idea for a new game. I finished the engine quickly, but neglected it for...
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I thought Foundation Actionscript Animation: Making Things Move! by Keith Peters was really good.
It has alot of the math based Actionscript covered in it, very important thing to learn.
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Hmm... This games gives me an idea for a game.
Pretty good. no visible flaws, but kind of simple.
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This game is really fun. All I can say.
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I am wondering how to make a script where there is a line movieclip named "line" and an empty clip in the line named "point". On the point's script it has a script that helps count how many line...
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Oh, you have to reboot, okay thanks. Now they work.
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Also, instead of worrying about visibility, if you want an MC just for code, use a blank MC named point or blank, and give it some instance name (if needed).
It hides cleverly and works efficient.
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I just installed 2 new font on the computer, how would I get them to work on Flash?
I don't really get it.
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So, each part of the snake is an individual link MC, right?
(I'm learning IK physics, I need to know)
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Wait, wouldn't ballvarx = -Math.abs(ballvarx) return -ballvarx?
Meaning, lets say ballvarx = 5.
It hits a wall.
If condition: True, so...
ballvarx = -Math.abs(ballvarx), which is -5. But...
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Thanks. I'm sure that it would work, but I cant try it right now because I can't use the PC. (Hardware problem, at geeksquad.)
Can someone test out the -Math.abs(ballvar) method out?
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I have found the problem (I think)
init();
function init() {
top = 0;
left = 0;
bottom = Stage.height;
right = Stage.width;
centerY = Stage.height/2;
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It kind of gets stuck, it hits the paddle and move up a few pixels and then goes back to the paddle, and so on. It's okay with the human (it comes off eventually) but on the ai, since the AI follows...
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Well... I think its okay so far, but it takes way too long for anyone to score.
The game started running slow for no reason, and I have a fast computer with high speed internet. Its probably...
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Good job.
Alot better than all your old sites.
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Thanks, that fixes... all of my problems.
Except one. Sometmes, when the ball hits the paddle, it bounces unconto;ably. You have to see it to know what I mean. It is almost stuck in the same...
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It's not even working for me.
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I am developing a pong type game, and I have finally fixed the weird errors, and now the collision is being very buggy. I'm not sure why, I sifted through all the collision code. It basically is this...
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Started using flash in early 2004. I really didnt do much until late 2004, where I was first becoming addicted. I picked up the pace and improved my skills in animation and programming, turned off in...
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I am going to add a style to the guestbook/news thing, and also add a blog soon...
For the font, okay.
But I don't get why you expect away too much of me. I'm just an amateur programmer......
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