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    Get rid of the keyup and add this to your...

    Get rid of the keyup and add this to your enterframe

    vx *= .97 (or whatever number feels good)
    vy *= .97
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    I didn't read all of it, but for your event...

    I didn't read all of it, but for your event listeners, you can just use one function using the event's current target:


    object7.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);...
  3. Yeah, I'm aware of that, and I see your point. I...

    Yeah, I'm aware of that, and I see your point. I suppose it could be done.

    I guess when I say "flash game", I really mean "a small, short, 2D game possessing quality and depth on par with an...
  4. I can't imagine many people would be willing to...

    I can't imagine many people would be willing to pay for a flash game through Steam though...
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    Cool stuff man. Nobody else was playing so I...

    Cool stuff man. Nobody else was playing so I can't say anything about server lag, but the framerate was great, rarely changing from 59.88. The only gameplay bug I noticed was that I couldn't seem to...
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    You need froyo, which is only available...

    You need froyo, which is only available (officially) for the Nexus One, Droid, Droid 2 and EVO 4G. It's been leaked for the Droid X as well and you can get it through custom roms for some other...
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    Yeah, I just used find and replace to rename all...

    Yeah, I just used find and replace to rename all references to APEVector. I've only used a couple other engines but performance has been great for me.
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    APE is still quite useful despite being stagnant...

    APE is still quite useful despite being stagnant for some time now. It's easy to fix the conflict with FP10 (Vector class) and other than that it's a nice lightweight and easy to use engine.
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    I'd probably store all item data in an array with...

    I'd probably store all item data in an array with each element representing a single property and then let's say you know each line needs 5 pixels, draw the box like:
    ...
  10. Pretty much all games fall into a genre......

    Pretty much all games fall into a genre... shooters, platformers, RPG's, RTS's, etc... they are all very similar in gameplay. It's ridiculous to say you need to create an entirely new type of game or...
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    Could be: 1. No cross-domain policy file on...

    Could be:

    1. No cross-domain policy file on his server.
    2. Publish settings set to "access file only"
    3. CS4 blocked by a firewall maybe?
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    I use this to save to an XML file:

    I use this to save to an XML file:



    <?php
    //--- Load XML ---
    $flashRAW = file_get_contents("php://input");
    $flashXML = simplexml_load_string($flashRAW);

    //--- load in xml file to edit. ...
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    Err... yeah, haven't used AS2 in awhile, my fix...

    Err... yeah, haven't used AS2 in awhile, my fix would have been for AS3.
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    That's because he's just giving you examples of...

    That's because he's just giving you examples of how to do those specific things, and assuming you know how/where to use them. Your undefined i and j are the iterators in the 2 loops you're using and...
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    I'm not sure you can use those if you plan to...

    I'm not sure you can use those if you plan to sell the game since they're ripped straight from UO. (best game evar)

    @S.O.B Nice game! I envy your artistic skills :D
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    @icezizm Sorry, I should have been more clear, I...

    @icezizm Sorry, I should have been more clear, I didn't mean actual flash projects/files. I meant something like basecamp where you can manage tasks, deadlines, milestones, messages,time spent, etc...
  17. Free bandwidth? Sounds like a good idea to...

    Free bandwidth?


    Sounds like a good idea to me TOdorus
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    Project Management

    Can anyone recommend some project management apps well suited to software/game development? what do you guys use, if anything? I've fiddled around with the free version of basecamp and some others...
  19. Poll: @TOdorus Yeah, that's what I was initially...

    @TOdorus Yeah, that's what I was initially picturing, I've played a few games that use ticks... but I wouldn't call that real-time and he said:
  20. Poll: How would this all be structured though? I don't...

    How would this all be structured though? I don't think unleashing a player base on a giant blank world with freedom to run wherever and build buildings wherever will work out well (much as I wish it...
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    @ozmic66 I'd definitely be interested in your...

    @ozmic66

    I'd definitely be interested in your library :D Something like that or a direct converter would likely be the only way I'll get into messing around with the iPhone in the near future. I...
  22. Poll: Sounds very ambitious, I wish you the best of...

    Sounds very ambitious, I wish you the best of luck. :)

    Your description and screenshot are far too vague to have any idea if the game would be any good though. An MMOS or whatever you'd call it...
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    No. Someone who knew nothing of flash would have...

    No. Someone who knew nothing of flash would have difficulty as well.



    Yeah, probably. Where have you demonstrated yourself overcoming everything except the impossible? Do you have a giant...
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    I saw these when Spore came out and tried a few...

    I saw these when Spore came out and tried a few of them. It's awesome they released them, very unusual.
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    Yeah, it's not exactly what you're going for, but...

    Yeah, it's not exactly what you're going for, but I don't think what you want is possible :( Though my idea would effectively be like stopping time, it should look like slowing it. I pictured...
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