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Type: Posts; User: Draxus
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Get rid of the keyup and add this to your enterframe
vx *= .97 (or whatever number feels good)
vy *= .97
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I didn't read all of it, but for your event listeners, you can just use one function using the event's current target:
object7.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);...
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Yeah, I'm aware of that, and I see your point. I suppose it could be done.
I guess when I say "flash game", I really mean "a small, short, 2D game possessing quality and depth on par with an...
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I can't imagine many people would be willing to pay for a flash game through Steam though...
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Cool stuff man. Nobody else was playing so I can't say anything about server lag, but the framerate was great, rarely changing from 59.88. The only gameplay bug I noticed was that I couldn't seem to...
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You need froyo, which is only available (officially) for the Nexus One, Droid, Droid 2 and EVO 4G. It's been leaked for the Droid X as well and you can get it through custom roms for some other...
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Yeah, I just used find and replace to rename all references to APEVector. I've only used a couple other engines but performance has been great for me.
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APE is still quite useful despite being stagnant for some time now. It's easy to fix the conflict with FP10 (Vector class) and other than that it's a nice lightweight and easy to use engine.
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I'd probably store all item data in an array with each element representing a single property and then let's say you know each line needs 5 pixels, draw the box like:
...
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Pretty much all games fall into a genre... shooters, platformers, RPG's, RTS's, etc... they are all very similar in gameplay. It's ridiculous to say you need to create an entirely new type of game or...
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Could be:
1. No cross-domain policy file on his server.
2. Publish settings set to "access file only"
3. CS4 blocked by a firewall maybe?
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I use this to save to an XML file:
<?php
//--- Load XML ---
$flashRAW = file_get_contents("php://input");
$flashXML = simplexml_load_string($flashRAW);
//--- load in xml file to edit. ...
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Err... yeah, haven't used AS2 in awhile, my fix would have been for AS3.
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That's because he's just giving you examples of how to do those specific things, and assuming you know how/where to use them. Your undefined i and j are the iterators in the 2 loops you're using and...
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I'm not sure you can use those if you plan to sell the game since they're ripped straight from UO. (best game evar)
@S.O.B Nice game! I envy your artistic skills :D
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@icezizm Sorry, I should have been more clear, I didn't mean actual flash projects/files. I meant something like basecamp where you can manage tasks, deadlines, milestones, messages,time spent, etc...
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Free bandwidth?
Sounds like a good idea to me TOdorus
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Can anyone recommend some project management apps well suited to software/game development? what do you guys use, if anything? I've fiddled around with the free version of basecamp and some others...
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@TOdorus Yeah, that's what I was initially picturing, I've played a few games that use ticks... but I wouldn't call that real-time and he said:
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How would this all be structured though? I don't think unleashing a player base on a giant blank world with freedom to run wherever and build buildings wherever will work out well (much as I wish it...
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@ozmic66
I'd definitely be interested in your library :D Something like that or a direct converter would likely be the only way I'll get into messing around with the iPhone in the near future. I...
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Sounds very ambitious, I wish you the best of luck. :)
Your description and screenshot are far too vague to have any idea if the game would be any good though. An MMOS or whatever you'd call it...
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No. Someone who knew nothing of flash would have difficulty as well.
Yeah, probably. Where have you demonstrated yourself overcoming everything except the impossible? Do you have a giant...
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I saw these when Spore came out and tried a few of them. It's awesome they released them, very unusual.
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Yeah, it's not exactly what you're going for, but I don't think what you want is possible :( Though my idea would effectively be like stopping time, it should look like slowing it. I pictured...
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