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Type: Posts; User: cardin
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There's definitely going to be performance issues if a Flash game is not optimised for mobile. I've never done mobile development but I suppose the usual things about avoiding filters, alphas, and...
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As I mentioned over in http://board.flashkit.com/board/showthread.php?t=823781 , you might want to start with either Flash Builder, FlashDevelop or Flash Professional.
Flash Professional is an...
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There's a very nice link going into more detail on the various Flash tools here: http://www.actionscript.org/forums/showthread.php3?t=262288
For such a game, Flash Professional might be a better...
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Mysteriously enough, I tested the .swf again today and it's working as it should be (at the same volume). Must have been something wrong with my laptop's soundcard or something haha..
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I wonder if this was something well-known but, when I try to play a sound via Actionscript repeatedly, it gets louder when you do it really fast.
The crux of the code that did this is pretty...
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There's more details online, but generally:
On exporting, Graphic is just a static image, while MovieClips have their own timelines.
Only Movieclips can have an instance name for actionscript,...
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I'm thinking of making a simple 2D game where people can create their own pets and have them battle it out. They can draw their own sprite animations as .png, drag in some behaviour templates to...
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Symbols might use more memory than a simple drawing/textfield. Perhaps graphic symbols take up less memory than a Movieclip though.
Generally only reused stuff needs symbols. You can rely on...
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1st error: Because your urlArea TextField is physically overlapping your MovieClip link, urlArea has taken priority over it. As a result, goToPage ends up originating from urlArea instead, which is...
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You probably have to do a loop of some kind, unless you have a penchant for menial labour :).
So you probably need a list of the instance names representing the counties. Maybe you'll be...
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I've never used sound before, so this is like super new to me. I read on Adobe that you can only create 32 SoundChannels from Sound.play() - that's kinda limited. :eek:
If you keep playing a lot...
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Erm, am a bit confused.
But if your movieclip hierarchy is so: Stage -> Guy -> Inner MovieClip, you can access Guy.hitting in two ways.
Let the instance name of the Guy movieclip is theGuy.
Go...
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You can check out the following threads for more info:
http://board.flashkit.com/board/showthread.php?t=157158
http://board.flashkit.com/board/showthread.php?t=207086
In a nutshell, there isn't...
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I'm not sure if I got you correctly, but,
you want to have a MovieClip that would play only when you click on the button, and when it plays it will only play forward/backward by 5 frames.
Why not...
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haha.. you're right! i can't believe I was stumped by this for so long. Thank you! :)
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Hello all, I'm trying to find out how to instantiate a BitmapData symbol from my library, without manually coding in the height and width parameters.
I have a bitmap in my library called myBitmap....
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You can determine the proximity of each beer can from each other, by measuring the distance between the centers of each can, see if it exceeds the gap space you've set.
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It's kinda ... difficult, to explain OOP actionscript in a single post, so I'll just try to explain what's in this code.
1. Package declaration. Package is kinda like a folder directory list. It...
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How are they using it? It sounds like the swf/movieclip isn't attached to the stage..
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I think you might be able to find more knowledgeable persons within an Apple or keynote forum... since the issue seems to have arose out of keynote and whatever content you have used inside of it......
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No I'm not advertising for a game. Well, not really. Anyway there's this game on Facebook called Fifa Superstars by EA Sports, and it's a Flash game....
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There's two common pitfalls I can think of, that I always end up making.
Check your instance names. Whether you spelled them correctly or had given them one in the first place. Having an asset...
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In your Actionscript code, did you try to access a DisplayObject that doesn't exist on Stage? Without any code, it's hard to guess the problem.:confused:
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Wow that is very cool... Flash has really come so far now.:eek:
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I agree Apache seems too much lol. How about maybe a native application like using C++/Java/C#, that listens out for connections? Can a socket server be installed as an application/background...
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