Search:
Type: Posts; User: McChicken Nuggets
Search:
Search took 0.07 seconds.
-
im not sure but id suggest you need to creat a new array for the start of each row
eg
map = []
for(i=0; i<15; i++){
map[ i] = [];
for(j=0; j<20; j++){
map[ i ][ j ] =...
-
I think it would be a great idea, I don’t really care if someone wants to take my CRAPPY code and pass it off as theirs. That’s fine I don’t worry, ive nothing to prove I enjoy doing this...
-
Hi
Along similar lines you can use the following code to check if something is a string, array, object etc
I don think you can do this using typeOf so this is the only method I could think of...
-
Check this out fella
I think this is just what you need, its mx only, but sweet never the less. Its only in its alpha stages, but it’s a basic multi-threading class.
Heres the link...
-
ZGOteddy - Ive been working on this in my small corner off the office for about 2 months to 3 months on and off. The interface has been a rush job done over the last week.
Genesis F5 – I work...
-
It used to focus the movie too, but this cleared the text you could have been typing into the chat box. We thought this was more annoying, so dropped the flash focus (atleast I think that’s why I...
-
There is a big bug with some sort of loop slowing things down a lot, im tempted to remove the link as it damages the experience, but ill leave it and sort it tomorrow hopefully. One more thing on my...
-
Hi
Ive been locked in a corner of the office and beaten by my MD inorder to ‘encourage’ this project for a while now, and id just like a bit of feed back. All be it not strictly a game,...
-
Hi Jobe
You say you can send arrays, objects ect, it this with flash mx only (using the shared objects) or can it also be done with flash 5? If so are you breaking each, lets say array, down into...
-
Its pretty much a over grown glorified chat app, or at least that’s all it is at the mo. We have many great ideas once the foundation is completed, but right now most of that code is there to...
-
Hi
In my current on going saga of a project when its auto formatted (no blank line spaces) im at about 7000 lines in one swf (that’s around 110KB of code) Occasionally I think I encounter...
-
This topics becoming more and more popular, seems everyone is into multi-user. Well might as well throw my muddled opinions into the pot.
I quite like XML, its quite fun to use in a strange way. ...
-
No no, fair enough, I think when you spend all day working on isometric environments one can get a bit defensive :) I personally think isometric perspectives work really well in flash, but hey ho
-
Why is the isometric perspective not 3D? in engineering terms isometric or isometrical would be defined along the lines of: projected so that the plane of projection of a three dimensional drawing...
-
Hi
From what I understand you probably want some sort of action script compiler, however, AS can only be interpreted if its compiled as a swf. so, im not sure, but I suggest trying one of the swf...
-
When I tested this a while ago (ages ago now), it didn’t increase performance, I think it was Robert Penner who made me doubt the use of sin and cosine tables for speed reasons. Then after some...
-
Im not sure as I haven’t tested it, but by doing that your no longer dealing with arrays. You are not adding an array element, you are concatenating a string.
Your not even going to get an...
-
I am doing something very similar to you, however i am assigning the elements to the variables she put in her original message. so its not really unnecessary, its just one way of assigning them to a...
-
Oops and by way of an explanation.
Provide the String.split () method a string to split and a delimiter. What have you got a mean string splitting machine, that’s what… errm this will break...
-
try some thing like this
var splitMe = "a,b,c";
var temp_Array;
temp_Array = splitMe.split (",")
-
Correct me if im wrong, but your saying have every block mc on a constant enterFrame loop checking for an enemy or Mario collision? Isn’t there a better way? Don’t you feel this will hinder...
-
I often find something like this usful.
array.prototype.inArray = function (entry){
for (var j = 0; j < this.length; j++ ) {
if (this[j] == entry){
return true
}
}
-
I would suggest that in most cases using xml would be preferred as the information is better structured, and more manageable. And you don’t need to really ‘learn’ much xml, its pretty straight...
-
We either way I don’t mind which you choose to use. If you choose to user fortress I will be able to offer some help, as this is what I develop in, otherwise I cant do much (well I can offer some...
-
Phreax: at the moment nope, no ideas my heads just kind of fried from work, im not really a fountain of inspiration right now, ill let you know if I think of anything.
Jeroen84: do you mean you...
|
Click Here to Expand Forum to Full Width
|