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  1. Thread: Huge Game!!!

    by sspskater
    Replies
    16
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    2,479

    Rofl, still posting kid, the big ol countdown...

    Rofl, still posting kid, the big ol countdown lol. Well im back at flashkit after 2 yrs so we'll see if I pick up this project again. I'll let ya know. Peace. :mrt:
  2. Replies
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    Nice man

    I love it, nothing more to say everyone else said it :P. Just wanted to drop a post on my return to flashkit man its been like 2 yrs ive missed so much. Keep it up.
  3. Replies
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    Very nice marmotte! Glad to see you are still...

    Very nice marmotte! Glad to see you are still doing what you do best! Once again, another inspiration to finish the forgotten project, now i just have to dig it up on the harddrive hehe. Cheers...
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    Dude, Ive been gone for so long hehe. This is...

    Dude, Ive been gone for so long hehe. This is awesome i remember it in its prime. Congrats on your first game man, its a very nice one at that. I think ill be back on flashkit...i hope. Any way...
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    580

    reply thanks markup sorry bout that

    reply thanks markup sorry bout that
  6. Replies
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    580

    major bugs guys....some how the system is...

    major bugs guys....some how the system is screwed, a mind of its own, dont play until i post. Sorry for the inconvenice.

    Turns out we had a hacker on opening night hit us hard all info...
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    FFGs Grand opening in one hour

    Hello all Ive been working on a php web rpg for some time now and its finally ready to launch. If you'd like to sit back and play a nice self-updated system rpg this is the one to play. The launch...
  8. Replies
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    thats cool could you share some insites on what...

    thats cool could you share some insites on what you did to get the script working im a little stumped.
  9. Replies
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    28,618

    hmm this is very nice, I've been trying to get...

    hmm this is very nice, I've been trying to get this connect right, but i can't find the code in flash where you are actually calling in the script. Is it hiding or just not there? Also a few...
  10. [Problem]How does flash respond to dbs and then back

    I can't figure out how in the hell flash contacts the db and then brings the info back to flash to be used. I can figure out how to get it from flash to db but not vise versa. Can someone please...
  11. Replies
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    935

    Its been provin that it doesnt go any faster, but...

    Its been provin that it doesnt go any faster, but now im starting to wonder 30 fps non and 31 fps trans, hmmm....
  12. Thread: rpg problem

    by sspskater
    Replies
    1
    Views
    572

    your using flash 5 and not mx, can't use mx code...

    your using flash 5 and not mx, can't use mx code problem solved.:p
  13. Guess not...plus thats flash 5 im using mx...and...

    Guess not...plus thats flash 5 im using mx...and the code changed since then.
  14. Replies
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    Have a gotoAndStop(); Frame number command to...

    Have a gotoAndStop(); Frame number command to load that riders image is the easiest way and fastest.
  15. yea the focus command but how it executed in...

    yea the focus command but how it executed in flash?

    Oh im talking about mx though
    _root.textbox1._focus=true;

    ???
  16. Alright all done, wish i didnt have to double...

    Alright all done, wish i didnt have to double post but you have to to load a file, if you need any help let me know.
  17. hmm the cursur movement from one textbox to the...

    hmm the cursur movement from one textbox to the next might be tricky, Im not even sure if flash has a command for that, I know in java and vb there is but flash im not sure, but the programming of...
  18. so its the scrolling?

    so its the scrolling?
  19. Congrats to all, just like everyone else is...

    Congrats to all, just like everyone else is saying you all deserved where you are.

    A big thanks to Tom for the great choice awards. Very successful and hope to see another ending the year 2004.:p
  20. In hitTest I always have the character bounce...

    In hitTest I always have the character bounce back the equal amount of speed he is moving into a wall it works everytime. For every reaction there is an opposet and equal reaction. If I were you I...
  21. Replies
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    691

    look on flashkits tutorials in the games section...

    look on flashkits tutorials in the games section or to get you started in actionscript in general go to www.actionscript.org also search these forums you'll find what you need.
  22. Replies
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    682

    I really dont get what you mean but rotation is...

    I really dont get what you mean but rotation is exacuted by this command.

    yDisplay.dummy._rotation = 180;

    If you want something else try to explain exactly how it rotates or do you mean mirror?
  23. Replies
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    1,022

    It works now...very nice its got a neat story to...

    It works now...very nice its got a neat story to it and the levels are decently designed. Though it really kills the processor it bogged down quite a bit when walking i got maybe a good 16 fps.
  24. Sorry it took a while to get back to you. wow...

    Sorry it took a while to get back to you. wow you really went all out on the coding:p
    Your ways neat everything up but there are shortcuts that would have made your work 3 times less. Any way...
  25. I got stuck in both versions of the game, how are...

    I got stuck in both versions of the game, how are you doing your hitTest and scrolling, post those 2 codes and ill be able to help you fix them up.
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