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Type: Posts; User: navauk

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  1. Thanks, I've fixed the problem. It'll be included...

    Thanks, I've fixed the problem. It'll be included in the next demo update.

    As for access to the code - its not released yet, so you'll have to wait!

    But basically: The scrolling is done with a...
  2. New Demo Release

    I've given the engine some major updates. It's feeling more like a real game now, and I'm really happy with how its going. :) Some bugs have been fixed and controls have been made less awkward.


    ...
  3. Salut :)

    Great engine and has some great potential. It would be nice to see it progress a bit more. Do you plan on fixing the controls? I found them to be a little awkward.

    I'm working on some tutorials...
  4. Just so you know, I've posted two basic tutorials...

    Just so you know, I've posted two basic tutorials on my blog. See my signature for the links.

    They might be helpful to somebody.
  5. Thanks Kris! it might be interesting to compare...

    Thanks Kris! it might be interesting to compare notes.

    I've worked out something similar for the engine, but its not quite there yet.

    I've now posted two tutorials on the blog:

    Basic Enemy...
  6. I see - well perhaps that is what I'll create a...

    I see - well perhaps that is what I'll create a tutorial on first... Its one of the more simpler elements of the engine, but its an integral one.

    Double tap for dash is proving to be a problem for...
  7. A fair enough point I guess :) I'm working on...

    A fair enough point I guess :)

    I'm working on some basic documentation as we speak, hopefully will be finished in the next few days - touch wood.
  8. Thanks! I've actually read some of your...

    Thanks! I've actually read some of your 'slaughterhouse' tutorials - very helpful. This engine looks good also. You've manage to develop a few more moves like grabs which I've yet to work out. Is...
  9. ***Opensource Fighting Game Engine in development***

    ***Opensource Fighting Game Engine in development***

    http://board.flashkit.com/board/

    Of particular interest to those of you who are new to flash. I've been working on an open source Flash...
  10. Melee attacks - fixed! Completely written in...

    Melee attacks - fixed!

    Completely written in AS2. Migration to AS3 will happen soon - but I'm not sure when!

    I am debating whether to release the file as a complete open source (.fla) or as a...
  11. ***Opensource Fighting Game Engine in development***

    ***Opensource Fighting Game Engine in development***

    http://quickcalc.co.uk/pete/preview.png

    For the past few months I've been working on a flash fighting game engine 'Flash Fight', which I...
  12. Replies
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    ***Opensource Fighting Game Engine in development***

    I apologise, please refer to this thread for discussion http://board.flashkit.com/board/showthread.php?t=799763

    Thank you
  13. Replies
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    3,243

    [Beta] Fighting Game Engine - Feedback!

    This is a beat 'em up engine which is based on such games as Final Fight or Streets of Rage, but with the interactivity of Grand Theft Auto. You can steal cars, collect weapons and brawl your way...
  14. Controlling all movieclips on stage (based on name)?

    I am making a game where I need to change the _x and _y values of all movieclips that begin with certain names.

    For example, on the root stage I have playerMC and backgroundMC which always stay...
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