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Type: Posts; User: thanton3

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  1. Replies
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    625

    Well, you need to store the mc to play somewhere...

    Well, you need to store the mc to play somewhere while your transition plays. A simple way is to create a variable on the root to store it. Then when you click a button you say:

    _root.nextmc =...
  2. Thread: Heeeeeeelp

    by thanton3
    Replies
    5
    Views
    510

    So you want a tooltip, basically, right? There's...

    So you want a tooltip, basically, right?
    There's nothing built in for that, but it's not hard to create one.
    So each of those 48 MC's have the text you want to display? You could create a 'tooltip'...
  3. Thread: 3d in C#

    by thanton3
    Replies
    2
    Views
    1,804

    3d in C#

    This may not be the right place for this question, but I wasn't sure where to start...
    we're working in .net c# ... we need to render this graphic dynamically.

    Those boxes represent bins of...
  4. Replies
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    416

    so you want to redirect to the page with flash,...

    so you want to redirect to the page with flash, only if they have flashplayer6, right? You can just use javascript: here is a script that will detect the flash player version... then you can set it...
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    461

    If you want the email to be sent automatically,...

    If you want the email to be sent automatically, you need a script, and the server needs to support it... it's not that easy. The easy thing is to use a mailto link......
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    346

    Hello I have a MC that is just a line, there is...

    Hello
    I have a MC that is just a line, there is another MC in that with these object actions:


    onClipEvent(load){
    var r = 150;
    }
    onClipEvent(enterFrame){
    var angleTarget = 0;
    if...
  7. Thread: atan2 ?

    by thanton3
    Replies
    1
    Views
    1,528

    Hello I have a MC that is just a line, there is...

    Hello
    I have a MC that is just a line, there is another MC in that with these object actions:


    onClipEvent(load){
    var r = 150;
    }
    onClipEvent(enterFrame){
    var angleTarget = 0;
    if...
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