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  1. Thanks for the answer. Still not working...

    Thanks for the answer.

    Still not working somehow. I don't exaclty know why. I think i'll dive into AMFPHP then.

    Thanks again.
  2. Getting PHP queries properly displayed in AS3

    Hello there,

    I'm coping with a problem which drives me mad. For days, I am searching for a solution to display XML data in Flash which has been sent from PHP. To understand why I all want this,...
  3. Thread: Flash memory

    by Mushrambo
    Replies
    5
    Views
    1,270

    Hi spacemonkey, Thanks for your time, but I...

    Hi spacemonkey,

    Thanks for your time, but I fixed it myself. I forgot about an array filling itself and I never deleted it.

    Thanks!
  4. Thread: Flash memory

    by Mushrambo
    Replies
    5
    Views
    1,270

    Thanks for your answer! It works fine,...

    Thanks for your answer!

    It works fine, however it doesnt solve my problem. I disposed my bitmap images and also removed my sprites when I don't need them anymore (atleast I think I did) but...
  5. Thread: Learning PHP

    by Mushrambo
    Replies
    9
    Views
    13,616

    I'm making use of the site www.sitemasters.be....

    I'm making use of the site www.sitemasters.be. Although it's all written in my main language, I guess everybody else can make a little use of it.

    Thanks for sharing Fulton :)
  6. Thread: Learning PHP

    by Mushrambo
    Replies
    9
    Views
    13,616

    Thanks for answering. I found myself a good...

    Thanks for answering. I found myself a good website to understand and learn. Thanks for thinking :)
  7. Thread: Learning PHP

    by Mushrambo
    Replies
    9
    Views
    13,616

    Ok thanks.

    Ok thanks.
  8. Thread: Flash memory

    by Mushrambo
    Replies
    5
    Views
    1,270

    Flash memory

    Hi Flashers,

    Im creating a game, and its working out pretty well. I just encountered a little problem. I have a timer in my game which creates every 5 seconds an new instance of a class and adds...
  9. Thread: Learning PHP

    by Mushrambo
    Replies
    9
    Views
    13,616

    Learning PHP

    Hello all,

    I want to learn PHP but I don't know where to start. I have experience with ActionScript 3 so the basics will be not that hard to pick up (loops, switch, if/else etc). Im not sure if...
  10. Thread: Bounce off

    by Mushrambo
    Replies
    0
    Views
    560

    Bounce off

    Hello,

    What is the best way to make objects bounce of a certain field? I made a little game where objects appear and walk over the stage. They can't leave the stage, but they shouldn't touch the...
  11. Thread: AS3 Wii

    by Mushrambo
    Replies
    1
    Views
    1,221

    Anyone :(? I just need to figure out how to use...

    Anyone :(? I just need to figure out how to use the wii controller as the current mouse, like MouseY and MouseX.
  12. Replies
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    1,587

    You want to delete your missiles on Click, am I...

    You want to delete your missiles on Click, am I right? In the mouseClick function, you can use e.currentTarget. You can't use it outside the function.
  13. Replies
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    Views
    1,587

    This means the object itself. So when you are...

    This means the object itself. So when you are having a MovieClip, and you are inside the MovieClip, you can call it by using this. In the "root" of your application, this means the program itself.
    ...
  14. Replies
    7
    Views
    1,587

    missile.addEventListener(MouseEvent.CLICK,...

    missile.addEventListener(MouseEvent.CLICK, deleteMissileOnClick);


    private function deleteMissileOnClick(e:MouseEvent):void
    {

    e.currentTarget.visible = false;

    //or any tween.
  15. Thread: AS3 Wii

    by Mushrambo
    Replies
    1
    Views
    1,221

    AS3 Wii

    Hey all,

    I posted earlier here about AS3 and Kinect: For the people who read about it, I didn't manage to do it yet since I am time short, so I choose for something else and that is connecting my...
  16. Replies
    4
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    1,036

    That explains it! So yes thats what I meant....

    That explains it! So yes thats what I meant. Thanks again.
  17. Replies
    4
    Views
    1,036

    Thanks for your answer. Ok to explain the...

    Thanks for your answer.

    Ok to explain the reason why I wanted to know this is because of this part of code:

    private function itemRollOutHandler(e:MouseEvent):void
    {

    var...
  18. Replies
    4
    Views
    1,036

    Local Variables

    Hi there,

    The other day I was thinking how to access local variables in more than one function in the same class. As example, we take a custom class called "Fields". My point is that I don't want...
  19. Replies
    4
    Views
    1,100

    This is damn awesome, thanks alot. I'll try my...

    This is damn awesome, thanks alot. I'll try my best to create something cool and post it perhaps, if you are interested.

    Many thanks again.
  20. Replies
    4
    Views
    1,100

    Accelerometer is close to what I mean. I want the...

    Accelerometer is close to what I mean. I want the user to make movements in front of the PC while running the application. The application is a school project and I came up with the idea to let the...
  21. Replies
    4
    Views
    1,100

    Motion Sensoring

    Hello there,

    I was wondering if it is possible to use motion sensoring with flash, or if it is possible on the PC yet?
  22. Replies
    14
    Views
    2,217

    Makes sense. Ill try my best. Thank you for...

    Makes sense.

    Ill try my best. Thank you for the explanations and time :)
  23. Replies
    14
    Views
    2,217

    But the next time it creates the object it could...

    But the next time it creates the object it could have been called right?

    So how can I make sure it stops dragging when the mouse is up?
  24. Replies
    14
    Views
    2,217

    Ok it is getting clearer now. Now you mention...

    Ok it is getting clearer now. Now you mention bubbling: does that mean that when you call an enterframe, it "bubbles" because it keeps going in checking frames?

    Btw I removed the stage part in my...
  25. Replies
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    Views
    2,217

    What do you mean by anywhere exactly? But...

    What do you mean by anywhere exactly?

    But when putting it on an object it will only trigger when the object is activated right?
    But the most important thing is to remove the listener so it...
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