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  1. Replies
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    duplicateMovieClip problem

    Hey guys im having a problem with dupllicate MC kinda or I guess it could be more about pure logic then the way im scripting you see I have this guy in the chopper and I wanna diblicate it and have...
  2. Thread: Poker

    by asiammyself
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    If they both have two pair I belive it goes by...

    If they both have two pair I belive it goes by high card. Player one wins! :)
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    Wow thats sounds like a great idea gonna try that...

    Wow thats sounds like a great idea gonna try that next time I need art. :)
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    Will sure it could, but its great just as a guide...

    Will sure it could, but its great just as a guide you dont have to follow the picture till its picture perfect. Just base it off the photo. :thumbsup:
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    Its the only way, if you dont have a wacom IMO.

    Its the only way, if you dont have a wacom IMO.
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    DANG thats amzazing in so much little code....Now...

    DANG thats amzazing in so much little code....Now ill see if i can understand it. :)
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    Pictures seem to work for me.... just go to...

    Pictures seem to work for me.... just go to google images and search for whatever. import into flash make another layer trace.... :cool: Then just delete the photo.
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    odd shape hittest

    Hi,

    Im currently making a game that needs to be able to do more then square hittests ill post .fla below. So what im trying to do is when you hit the finger you get -2 score or whatever....when...
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    Ah wow thank you for taking the time works great...

    Ah wow thank you for taking the time works great now. :)
    Ah one more question when I click then click again it resets the current bullet and fires it again. Example I push down mouse button bullet...
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    Fla (http://www.joebobgames.com/attachmovie.fla) ...

    Fla
    Upadted .fla there^. Still doesn't work but it has bullet in the libary.:D
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    Problem with attachmovie.

    Hi,

    Im having A problem with attach movie. When you release it should attach it to gun25 but it doesnt seem to. Ill post the .fla below:(
  12. Thread: bullets

    by asiammyself
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    bullets

    Hi,


    Im trying to build a top down shooter but I hit A bump with the bullets so far the only way I have found to do bullets is x =- 1 etc
    is there any other way to fire bullets?:confused:
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    Ah thank you, works great.:)

    Ah thank you, works great.:)
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    Ok project is below.:cow:

    Ok project is below.:cow:
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    Ah nope still not working.:( onClipEvent...

    Ah nope still not working.:(


    onClipEvent (enterFrame) {


    if (move==0) {
    cow._x = cow._x - 3
    }
    if(move==1) {
  16. Replies
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    if random=some number not working.

    Ok will I have a text box (Dynamic) called var move and I have this in the mc called cow:


    onClipEvent (enterFrame) {


    if (move = 0) {
    cow._x = cow._x - 3
    }
    if(move=1) {
  17. Replies
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    I'm going to enter this one.:D Just found it be...

    I'm going to enter this one.:D Just found it be will see what I come up with.:)
  18. This stuff is really neat.:D Frag: do you mind...

    This stuff is really neat.:D
    Frag: do you mind posting the .fla?:confused:
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    Wow GREAT GRAPHICS! I like the way you bet too.:)

    Wow GREAT GRAPHICS! I like the way you bet too.:)
  20. Thread: Wind?

    by asiammyself
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    1,971

    Like it seems to keep switching wind speed. I...

    Like it seems to keep switching wind speed. I just wat it at to stay at one wind speed.
  21. Thread: Wind?

    by asiammyself
    Replies
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    1,971

    Thank you very much!:)But could i just set it to...

    Thank you very much!:)But could i just set it to one speed at random and direction random and it stays that way till it goes to that frame again?:)
  22. Thread: Wind?

    by asiammyself
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    1,971

    Well i wanted to have different speeds and it...

    Well i wanted to have different speeds and it goes like left or right and the math would be nice.:)F -
  23. Thread: Wind?

    by asiammyself
    Replies
    10
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    1,971

    Wind?

    Hi

    How would I do wind physics?
    I think after the wind physics id go like _x.windspeed
    or somthing like that I just dont know how to do the physics of it.:p
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    Well you could make a whiteline make it as a mc...

    Well you could make a whiteline make it as a mc and do a hittest with the line. But then you can just keep going backwards and forward.:p
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    Unexpected '&&' encountered if...

    Unexpected '&&' encountered
    if (Key.isDown(Key.SPACE)) && (Key.isDown(Key.RIGHT))
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