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    IK++ remake is here, with full sourcecode: ...

    IK++ remake is here, with full sourcecode:

    http://ant.simianzombie.com/games/ik/ik.php

    Hope you find this useful.
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    I've tried Canaca at http://www.canaca.ca - they...

    I've tried Canaca at http://www.canaca.ca - they provide massive amounts of space and bandwidth, but the FTP server isn't great (it has a tendency to randomly disconnect/not connect in the first...
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    The hittest is evaluated every frame, and if a...

    The hittest is evaluated every frame, and if a collision is detected, the value is increased. In the example you posted, the two circles stay in contact for four frames. Thus, the counter increases...
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    I'd question the following things: Momentum...

    I'd question the following things:

    Momentum
    Why do the characters have so much momentum? This is neither realistic, nor in-keeping with any of the fighting games I've ever played. Maybe you've...
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    Here's another bug. Move to the left side of the...

    Here's another bug. Move to the left side of the screen, until the box won't go any further. Now, holding down the left key, jump. Let go of jump, but continue to hold the left key. The box will...
  6. Thankee kindly!

    Thankee kindly!
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    You seem to be assuming that the very existence...

    You seem to be assuming that the very existence of your website guarantees that it will get a vast quantity of hits; enough, in fact, to rival the amount of traffic generated by MiniClip, Pumbo,...
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    I imagine you'll just get people posting links to...

    I imagine you'll just get people posting links to the first page in their badly-designed websites, not to the games themselves. You'll have dozens of links pointing to "www.myhalfbakedwebpage.com",...
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    NTSC TV uses 30 frames per second. The human eye...

    NTSC TV uses 30 frames per second. The human eye stops seeing individual images, and sees continuous motion, at 16fps. Basically, it's down to the game you're making. If you're making a slow-paced...
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    The eye can actually detect flickering displays...

    The eye can actually detect flickering displays up to roughly 80Hz, or 80 frames per second. You can test this by setting your monitor's refresh rate below this and looking at the bottom-right...
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    Great until the hardware goes wrong, at which...

    Great until the hardware goes wrong, at which point you lose everything.

    How about getting a second hard drive and setting up RAID, or just backing things up to CD/DVD?
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    For the record, arcade/console games generally...

    For the record, arcade/console games generally run at either 50 or 60 fps, depending on whether they are PAL (UK, Australia, parts of Europe and Japan) or NTSC (America, parts of Europe and Japan). ...
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    I've had a quick look on Google for this method -...

    I've had a quick look on Google for this method - it's a work of genius. Have a look at this page, as it includes little Flash demos of each stage in the algorithm:
    ...
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    Using an Athlon XP1800 here, with 1GB of RAM. It...

    Using an Athlon XP1800 here, with 1GB of RAM. It might be the computer; it might also be that I'm running SQL Server, MySQL, Apache, IIS and (urgh) McAfee at the same time.

    But then again, it...
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    There are a few of ways I can think of to do...

    There are a few of ways I can think of to do this. The first might not be possible in Flash, but it works in Java (so I suspect it might be possible in Flash MX 2004):

    - Create two GeneralPath...
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    Visual Studio being, of course, the slowest IDE...

    Visual Studio being, of course, the slowest IDE I've ever used. It's like trying to program in treacle.
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    I prefer JCreator - most Java IDEs, including the...

    I prefer JCreator - most Java IDEs, including the ones you mention, are written in Java. They're just too slow for me.

    Give me native code every time (which is an odd attitude for a Java...
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    You might also want to get hold of the C...

    You might also want to get hold of the C programmer's bible:

    http://www.amazon.com/exec/obidos/ASIN/0131103628/linuxquestion-20/103-5481364-0243029?creative=327641&camp=14573&link_code=as1

    This...
  19. Thread: Paid job

    by ant512
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    This page might be of interest: ...

    This page might be of interest:

    http://www.pacifict.com/Story/

    It's the story of how the graphical calculator was written and included in the PPC versions of MacOS. The two programmers who...
  20. Thread: Paid job

    by ant512
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    2,220

    I'd look at the quality of their work. Who gives...

    I'd look at the quality of their work. Who gives a monkey's whether the developers have any grasp of "market forces"? I'd hire managers to manage, and worry about the business, and developers to...
  21. Thread: Paid job

    by ant512
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    Anyone running a serious business will know that...

    Anyone running a serious business will know that you generally get what you pay for (classy open-source software being the exception, natch). You have the choice of either a newbie who doesn't know...
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    Got my vote already! Nice work.

    Got my vote already! Nice work.
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    SNES? It's a CHIP8 emulator. The CHIP8 was a...

    SNES? It's a CHIP8 emulator. The CHIP8 was a virtual CPU designed in the late 1970s by a collection of console makers as an attempt at achieveing interoperability - they realised that, with dozens...
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    This might come in handy, too. It will rotate a...

    This might come in handy, too. It will rotate a 2-dimensional array 90 degrees either clockwise or anti-clockwise. You just need to pass it an array (first parameter) and a direction (second...
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    http://www.flashkit.com/board/showthread.php?threa...

    http://www.flashkit.com/board/showthread.php?threadid=582716&highlight=math.atan2

    Is the search button broken on your computer?
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