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Type: Posts; User: Rydeman
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*gentle bump*
Anyone? I can't imagine that this is the proper way for the textWidth property to behave in Flash 6. Obviously something is wrong on a grander scale... Maybe it has something to do...
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I've developed an application for Flashplayer 7 that I want to make compatible with player 6, and one of the great many bugs I've encountered is quite strange.
It would appear the...
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Hey,
If you're doing the game in MX or later you could use:
function this.onLoad{ ... }
function this.onEnterFrame{ ... }
on your first frame of your enemy MC, corresponding to...
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hmm, now that I try it again without any heavy graphic thing going on it appears like the problem is in the streaming sound itself after all.
Flash slows down for half a second to actually load the...
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Aye, that does seem like the proper thing to do.
I'm running some tests now to see if it works, and the aswer is both yes and no...
Having a movieClip stream a sound does indeed make the main...
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Hey everybody!
I'm making a small dance animation for a site where I need the audio and graphics to be synched. The problem is that if you loop a streaming sound the filesieze will increase for...
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You can solve it by choosing to embed åäö in the text properties menu.
Lycka till!
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Does anyone know if they've changed the fscommands for the MX standalone player?
When I tried saving a .txt file using the "save" argument before it didn't work. Then I opened the same file in the...
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Nice start!
Graphics are very nice. Just add a bit more variation as someone pointed out!
Might I suggest that doors activate by walking into them? Clicking door after door can get tedious after...
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ah, but Director is related to Flash and thus this post is too. Therefor I propose that it should be allowed to exist although I'm not saying that it must exist.
I'm in a philosophical mood...
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Very nice game! :)
As said before it's very hard to controll though. I'm on a 2 GHz machine with 512 ram so the little thing flies around quite wildly...
If I don't remember wrong I once tested a...
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Worldclass flasher solution that matches the quality of the question:
if(Key.isDown(Key.SPACE)){
_root.steel(car);
}
Now you do the rest based on the engine you've already got and it will...
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Aactually, I think he's refering to mine.
Sorry if i offended you in any way by suggesting a book, it's just that what you ask is something better learned from books than someone explaining it to...
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I present to you, four letters:
rtfm
You'll find the answers you seek in the actionscript referense that comes with Flash. If you want further explanation I suggest buying a book.
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reciprocal heatseeking! :D
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I speak Swedish, English and a little French.
Sometimes I speak pig-german too. :)
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Let me start off my saying: Very cool game! :) I really like it.
I think it would be a shame to remake it in director when it works so well in Flash.
As for the twist, maybe if you took each...
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Well, since his dot-key apparently isn't working I thought I'd return the favour. I hate it when people don't use punctation...
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Well,Ithinkthebestapproachinthiscasewouldbetocomparethe_y-levelofthemanandthetrampolineinsteadofusingthehitTest()command.Thatwayyoucouldmakethetrampolinebenddownaswellwhenthemanhitsit.Thiswouldbestbea...
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What exactly is it you wish to learn step by step?
The secret formula that all AI is based on?
I think you've got it all a bit wrong. As far as I know there is no specific secret way in which all...
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LOL!
Very nice game! Love the graphics! :)
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Well, what is this ai going to do?
The basics of intelligence is pretty much this though:
The ability to react according to a given situation with various variables.
In other words it's all...
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I'm making a sidescrolling racing-game with some futuristic hovercars. It's going to be a fastpaced thing where you drive around shooting at the other racers and dropping mines etc. :)
...
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hehehe, yes I know it's a paradoxal situation... :)
You did manage to answer my question though! I didn't know you could do it from the publish menu. And that was my problem. I should have known...
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Well, actually I'm not working on that one anymore.
Me and my company are working on a game using the same theme (artilery shooting at eachother) only we're making it a big Massive Online...
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