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  1. Well thats just ridiculous.

    Well thats just ridiculous.
  2. Are you doing this dynamically? Will it need to...

    Are you doing this dynamically? Will it need to curve? One simple way is to just decrease the thickness of the line you are drawing...
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    Since 'this' refers to the object you are typing...

    Since 'this' refers to the object you are typing into (probably the timeline in this case?), it is unnecessary. Just menu['output'...

    Remember too that arrays are 0-index, so they start at 0 not...
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    Here ya go-- for (var i = 1; i

    Here ya go--

    for (var i = 1; i<3; i++) {
    tempArray[i]=this['output'+i].text;
    }
  5. Yes i got that from your last post. Did you look...

    Yes i got that from your last post. Did you look into anything i listed?
  6. I see a few things here: - your 'ribo'...

    I see a few things here:

    - your 'ribo' variable is typed but not instantiated. Did you mean var ribo:ribostrand?
    - if the class to import is in the same folder, you don't need to import it
    -...
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    Here's a very basic example: import...

    Here's a very basic example:


    import fl.controls.ComboBox;

    var cb:ComboBox=new ComboBox();
    addChild(cb);

    for (var i:int=0;i<100;i++){
    cb.addItem({label:i});
  8. Are these linked to library items? Make sure the...

    Are these linked to library items? Make sure the Class is pointing to your custom class files using dot syntax.
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    jazz's code is fine, i think you just didn't wait...

    jazz's code is fine, i think you just didn't wait long enough!

    Also, using Math.ceil instead will prevent a 0 timer delay.
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    Another method would employ drawTriangles (Flash...

    Another method would employ drawTriangles (Flash Player 10) and more in-depth math. Great demo here: http://wonderfl.net/code/b8ec2e7155357ddc65d21eb8b1fa2e94c8363cfc
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    I've updated it to show the displacement map. ...

    I've updated it to show the displacement map. Basically how it works is that pixels are shifted according to the x component color and y color (in this case red and green respectively). The...
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    Im always bothered.

    Im always bothered.
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    Gosh i love effects. My vote is for...

    Gosh i love effects. My vote is for DisplacementMap effects on this one. Hold please....

    http://attunedesigns.com/ghostbuster-flash-effect/


    I think its clear my skills are not in...
  14. Adding to stage is just addChild: var...

    Adding to stage is just addChild:

    var externalMF:LoadExternalTest = new LoadExternalTest();
    addChild(externalMF);


    Advantage to putting code in external files, or encapsulating, is to...
  15. Your code to get at it is right, you just need to...

    Your code to get at it is right, you just need to declare Language as 'public'. Without a declaration it defaults to 'protected', which would not be accessible outside the class.
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    Want to post your code? How do you know it is...

    Want to post your code? How do you know it is lagging?
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    I figured it was a scale issue, its the only...

    I figured it was a scale issue, its the only thing outside Flash that would could such change to the whole movie.

    Yay!
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    Yes! Very nice. I didnt know about an expansion...

    Yes! Very nice. I didnt know about an expansion pack! I just got back into it with the new 1.011 version.
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    Id say its worth pushin again. Plus what the...

    Id say its worth pushin again. Plus what the hell else am i going to do.
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    Also i'd like to promote Mount & Blade...

    Also i'd like to promote Mount & Blade

    Anyone had the Mount & Blade experience yet? Highly recommended.
  21. Is it completely loaded when you call this? You...

    Is it completely loaded when you call this? You may also need to cast the loaded swf as a MovieClip first.
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    I've never noticed it. What version of IE? Also...

    I've never noticed it. What version of IE? Also make sure the swf isnt being resized in a strange way.
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    If Madden outsells the Sims 3 they're doing a...

    If Madden outsells the Sims 3 they're doing a Madden FPS.
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    Yea, definitely just experiment with a...

    Yea, definitely just experiment with a DisplacementMapFilter, and see where that gets you.

    http://www.emanueleferonato.com/2007/12/03/understanding-flash-displacement-map-filter/
    ...
  25. Thats an extraordinarily complex game. But the...

    Thats an extraordinarily complex game. But the music! Simple! Reminds me of the original Sims intro actually.

    But yes FLStudio could handle something like that. Granted most of the...
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